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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Socket · Incarnate Powers

Preemptive Socket (endurance drain)

GlobalBoost · Period 10 s · -End, -Recovery

Your Endurance and Recovery are drained by a Preemptive Socket proc.

Effects

Conditional

  • −0.5%Enduranceevery 1 s for 4.3 s (4 ticks) · ignores buffs and enhancements · unresistable · stacks up to 4with Genesis Status · if the target isn't an ally, the to-hit roll ÷ the to-hit chance is below chance modifiers and your combat level is below 45Self
  • −2.5%Recoveryfor 4.3 s · ignores buffs and enhancements · stacks up to 4if the target isn't an ally, the to-hit roll ÷ the to-hit chance is below chance modifiers and your combat level is below 45Self
  • −0.25Enduranceevery 1 s for 4.3 s (4 ticks) · 0% per tick · ignores buffs and enhancements · stacks up to 4if the target isn't an ally, the to-hit roll ÷ the to-hit chance is below chance modifiers and your combat level is below 45Self

Unenhanced · Blaster · level 50

Effect details

EffectValueTargetFormula
PvE onlychance 0% (switched on by another power) · if the target isn't an ally, the to-hit roll ÷ the to-hit chance is below chance modifiers and your combat level is below 45 · tags GenesisStatus
Endurance
every 1 s for 4.3 s (4 ticks) · ignores buffs and enhancements · unresistable · stacks up to 4
−0.5%Self−0.005 × Melee_Ones (1)
if the target isn't an ally, the to-hit roll ÷ the to-hit chance is below chance modifiers and your combat level is below 45 · tags GenesisStatus
Recovery
for 4.3 s · ignores buffs and enhancements · stacks up to 4
−2.5%Self−0.025 × Melee_Ones (1)
PvP onlyif the target isn't an ally, the to-hit roll ÷ the to-hit chance is below chance modifiers and your combat level is below 45 · tags GenesisStatus
Endurance
every 1 s for 4.3 s (4 ticks) · 0% per tick · ignores buffs and enhancements · stacks up to 4
−0.25Self−0.25 × Melee_Ones (1)

Incarnate.Socket.Endurance_Drain

Referenced by

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