Reactive Socket (do t)
You are taking ongoing Fire damage from a Reactive Socket proc.
Effects
Conditional
- 6.69Fire damageevery 1 s for 4.3 s (4 ticks) · 0% per tick · ignores buffs and enhancements · stacks up to 8if the target isn't an ally, the to-hit roll ÷ the to-hit chance is below chance modifiers and your combat level is below 45Self
Unenhanced · Blaster · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
if the target isn't an ally, the to-hit roll ÷ the to-hit chance is below chance modifiers and your combat level is below 45 · tags GenesisDoT | |||
| Fire damage every 1 s for 4.3 s (4 ticks) · 0% per tick · ignores buffs and enhancements · stacks up to 8 | 6.69 | Self | 0.0625 × Melee_IncarnateProcDamage (−107.0897) |
Incarnate.Socket.DoT_Debuff
Referenced by
- Socket Core Flawless Genesis Incarnate Powers · GrantPower
- Socket Core Flawless Genesis Incarnate Powers · RevokePower
- Socket Radial Flawless Genesis Incarnate Powers · GrantPower
- Socket Radial Flawless Genesis Incarnate Powers · RevokePower
Raw data
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