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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Lore Pet Banished Boss · Incarnate Powers

Frigid Beam

Click · Ranged (Cone), High DMG(Cold), Moderate DoT(Negative Energy), -RES(Foe, All), -End(Foe), Chance for +EndCost(Foe)

You focus death energy into both of your fists before unleashing a deadly beam at a target. The affected target and all those within a cone between you suffer cold damage and negative energy damage over time. Additionally, all affected targets lose endurance and have lowered resistance to all damage. Finally, the longer you remain in combat, the more likely you will sap the target's soul, causing them to suffer increased endurance cost for all powers.

Notes: Frigid Beam is unaffected by Range changes.

Damage: High.

Recharge: Slow.

Effects

  • Foes
  • 62.56Cold damage
  • 15.64Negative damageafter 0.5 s · every 1 s for 3.1 s (3 ticks) · stacks
  • −2.5%Enduranceafter 0.5 s · every 1 s for 3.1 s (3 ticks) · ignores buffs and enhancements · stacks
  • Foes · 15 s
  • −19.5%Resistance (All)ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it

Unenhanced · Blaster · level 50

Effect details

EffectValueTargetFormula
Cold damage
62.56Foes1 × Ranged_Damage (−62.5631)
Negative damage
after 0.5 s · every 1 s for 3.1 s (3 ticks) · stacks
15.64Foes0.25 × Ranged_Damage (−62.5631)
Endurance
after 0.5 s · every 1 s for 3.1 s (3 ticks) · ignores buffs and enhancements · stacks
−2.5%Foes−0.025 × Ranged_Ones (1)
Resistance (All)
for 15 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
−19.5%Foes−3 × Ranged_Res_Dmg (0.065)

Incarnate.Lore_Pet_Banished_Boss.Frigid_Beam

Referenced by

Enemies 2

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