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Homecoming Issue 28 Page 4
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Techromancer · Freaklok

Defibrillate

Click · Melee (Targeted AoE), Superior DMG(Energy/Smash), Foe Knockback, Disorient, -End, -Recovery, Ally Rez, Self Disorient

The Tecromancer charges up their hammer fists and slams them into a foe, radiating a blast of electricity that strikes their foes and jumpstarts their allies. This uses up all their juice, however, and will be disoriented.

Effects

Conditional

  • Activates → Defibrillatemain target onlyFoes
  • mag 100Disorientafter 1 s · for 10 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itmain target onlySelf
  • 385.52Energy damageon a hit rollFoes
  • 370.1Smashing damageon a hit rollFoes
  • −5.25%Enduranceon a hit rollFoes
  • −100%Recoveryfor 4 s · stackson a hit rollFoes
  • 5.59 s mag 3Disorient50% chance · on a hit rollFoes
  • mag 2Knockback80% chance · on a hit rollFoes

Unenhanced · Boss · level 50 · Class of its enemy

Effect details

EffectValueTargetFormula
main target only
Activates → Defibrillate
Foes
Disorient
after 1 s · for 10 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
mag 100Self100 × Melee_Ones (1)
on a hit roll
Energy damage
385.52Foes1 × Melee_Damage (−385.5228)
Smashing damage
370.1Foes0.96 × Melee_Damage (−385.5228)
Endurance
−5.25%Foes−0.07 × Melee_EndDrain (0.75)
Recovery
for 4 s · stacks
−100%Foes−1 × Melee_Ones (1)
50% chance · on a hit roll
Disorient
5.59 s mag 3Foes5 × Melee_Stun (1.1175)
80% chance · on a hit roll
Knockback
mag 2Foes2 × Melee_Knockback (1)

Freaklok.Techromancer.Defibrillate

Enemies 1

Raw data

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