Ouro.fyi
Homecoming Issue 28 Page 4Game Data

Site

Game version
Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
ae5752be81
Powers
23,001
Power sets
4,888
Enemies
9,055
Enhancement sets
227

Contact

In game
@Charler
Homecoming Forums
Charler
Discord
charrler

Techromancer · Freaklok

Chain Induction

Click · Melee (Chain AoE), Heavy DMG(Energy/Smash), Foe -End, -Recovery

This Electric Melee attack deals moderate Smashing and Energy damage and may drain some of the targets Endurance. However, this attack also induces an unstable electric charge that may jump to another enemy target. The charge will jump to the closest enemy in range that has not been previously hit, until it inevitably dissipates. Enhancements and Fury will boost the effectiveness of the initial attack as well as the jumping charge. Damage: Moderate

Effects

Conditional

  • −100%Recoveryfor 4 s · stacks30% chanceTarget

Unenhanced · Boss · level 50 · Class of its enemy

Effect details

EffectValueTargetFormula
Smashing damage
123.37Target0.32 × Melee_Damage (−385.5228)
Energy damage
385.52Target1 × Melee_Damage (−385.5228)
Null
for 2 s · ignores buffs and enhancements · unresistable · stacks
+100%Target1 × Melee_Ones (1)
Summons Chain Induction Jump 1 → Charge
after 0.5 s · stacks
1 s
SetMode
for 4 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy is ignored
+7600%TargetMagnitude 76
Endurance
−7.5%Target−0.1 × Melee_EndDrain (0.75)
30% chance
Recovery
for 4 s · stacks
−100%Target−1 × Melee_Ones (1)

Freaklok.Techromancer.Chain_Induction

Enemies 1

Raw data

Loading…