Ice Mastery · Epic and Patron Pools
Flash Freeze
You can Flash Freeze a large patch of ground beneath a targeted foe, instantly forming dozens of deadly ice shards that do Cold damage to all enemies in the area. The victims are left trapped within the icicles, but can break free if disturbed. Only targets near the ground can be affected.
Notes:
The Sleep component of this power is Auto Hit against regular enemies, but a To Hit check is required to against AVs and players, as well as to make secondary effects apply.
Effects
Conditional
- 8.34Cold damageon a hit rollFoes
- 8.34Cold damageif the target is immobilized, held, asleep, stunned or tagged Incarnate Boss · on a hit rollFoes
- 14.3 s mag 3Sleepafter 0.25 sif the target isn't tagged RaidFoes
- 14.3 s mag 3Sleepafter 0.25 sif the target is tagged Raid · on a hit rollFoes
- 2 s mag 4Sleepafter 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s afteron a hit rollFoes
Unenhanced · Corruptor · level 50 · Archetypes: Corruptor, Defender
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| on a hit roll | |||
| Cold damage | 8.34 | Foes | 0.2 × Ranged_Damage (−41.7087) |
| if the target is immobilized, held, asleep, stunned or tagged Incarnate Boss · on a hit roll | |||
| Cold damage | 8.34 | Foes | 0.2 × Ranged_Damage (−41.7087) |
| PvE onlyif the target isn't tagged Raid | |||
| Sleep after 0.25 s | 14.3 s mag 3 | Foes | 12 × Ranged_Sleep (1.192) |
| PvE onlyif the target is tagged Raid · on a hit roll | |||
| Sleep after 0.25 s | 14.3 s mag 3 | Foes | 12 × Ranged_Sleep (1.192) |
| PvP onlyon a hit roll | |||
| Sleep after 0.25 s · doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 4 | Foes | 1 × Ranged_PvPMez (2) |
Epic.Defender_Ice_Mastery.Flash_Freeze
Raw data
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