Wind Control · Dominator Primary
Microburst
You release all available Pressure to create an extremely powerful blast of air that descends from the skies and spreads out over a large radius. Any foes caught within the burst are immediately stunned by the force of the wind and suffer smashing damage.Flying foes are knocked out of the sky, while all foes suffer reduced movement speed that lingers for some time. The damage done increases in proportion to the amount of Pressure released when using this power. Also, Microburst can reduce your target's defenses at the when the highest levels of Pressure are released.
Damage: Variable.
Recharge: Long.
Effects
- Foes
- variesSmashing damage
- 11.92 s mag 3Disorient
- variesSmashing damage
- 4 s mag 4Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
- 17.88 s mag 3Disorient
- 4 sDisorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after · unresistable
- Foes · 12 s
- −30%Movement speeddoesn't stack from the same caster; a new copy replaces it
- −30%Recharge, jump heightignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
- −200%Flyunresistable · doesn't stack from the same caster; a new copy replaces it
Conditional
- −15%Defense (All)for 12 s · doesn't stack from the same caster; a new copy replaces itif you have exactly 5 of the Wind Control Pressure powerFoes
- −18.75%Defense (All)for 12 s · doesn't stack from the same caster; a new copy replaces itif you have exactly 6 of the Wind Control Pressure powerFoes
- Removes → Pressureafter 0.2 s · ignores buffs and enhancements · unresistable · stacksif you have the Wind Control Pressure powerSelf and pets
Unenhanced · Dominator · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Smashing damage | varies | Foes | (Scale + 0.02 × your count of Wind Control Pressure) × Value × Effectiveness × Strength |
| Disorient | 11.92 s mag 3 | Foes | 8 × Ranged_Stun (1.49) |
| PvP only | |||
| Smashing damage | varies | Foes | (Scale + 0.02 × your count of Wind Control Pressure) × Value × Effectiveness × Strength |
| Disorient doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 4 s mag 4 | Foes | 1 × Ranged_PvPMez (4) |
PvE onlytags Domination | |||
| Disorient | 17.88 s mag 3 | Foes | 12 × Ranged_Stun (1.49) |
PvP onlytags Domination | |||
| Disorient doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after · unresistable | 4 s | Foes | 1 × Ranged_PvPMez (4) |
| Movement speed for 12 s · doesn't stack from the same caster; a new copy replaces it | −30% | Foes | 0.3 × Ranged_Slow (−1) |
| Recharge, jump height for 12 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −30% | Foes | 0.3 × Ranged_Slow (−1) |
| Fly for 12 s · unresistable · doesn't stack from the same caster; a new copy replaces it | −200% | Foes | −2 × Ranged_Ones (1) |
| if you have exactly 5 of the Wind Control Pressure power | |||
| Defense (All) for 12 s · doesn't stack from the same caster; a new copy replaces it | −15% | Foes | 2 × Ranged_Debuff_Def (−0.075) |
| if you have exactly 6 of the Wind Control Pressure power | |||
| Defense (All) for 12 s · doesn't stack from the same caster; a new copy replaces it | −18.75% | Foes | 2.5 × Ranged_Debuff_Def (−0.075) |
| if you have the Wind Control Pressure power | |||
| Removes → Pressure after 0.2 s · ignores buffs and enhancements · unresistable · stacks | Self and pets | | |
| Null ignores buffs and enhancements · unresistable | +1 | Self | Magnitude 1 |
Dominator_Control.Wind_Control.Microburst
Raw data
Loading…