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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Sonic Resonance · Defender Primary

Sonic Siphon

Click · Level 1 · Ranged, Foe -Res(All)

By setting up a constant vibration within the body of your foe, you drain a target of their Damage and Debuff Resistance. The target will take more damage from successful attacks and suffer stronger debuffs, and you will increase yours by the same amount.

Recharge: Slow.

Effects

  • Self · 30 s
  • +17.5%Resistance (All)unresistable · doesn't stack from the same caster; a new copy replaces it
  • +43.25%Debuff resistance (Movement speed, Recharge, Defense, ToHit, Perception, Regeneration, Recovery)ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
  • Target · 30 s
  • −35%Resistance (All)ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
  • −35%Resistance (All)ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it

Unenhanced · Defender · level 50

Proc chance

90%per activation

Effect details

EffectValueTargetFormula
Resistance (All)
for 30 s · unresistable · doesn't stack from the same caster; a new copy replaces it
+17.5%Self1.75 × Ranged_Res_Dmg (0.1)
PvE only
Resistance (All)
for 30 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
−35%Target−3.5 × Ranged_Res_Dmg (0.1)
Debuff resistance (Movement speed, Recharge, Defense, ToHit, Perception, Regeneration, Recovery)
for 30 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
+43.25%Self1 × Ranged_Res_Boolean (0.4325)
PvP only
Resistance (All)
for 30 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
−35%Target−3.5 × Ranged_Res_Dmg (0.1)

Defender_Buff.Sonic_Debuff.Sonic_Siphon

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