Nature Affinity · Defender Primary
Spore Cloud
You create a large cloud of toxic spores around your targeted foe. The target and all nearby foes will have their damage output, chance to hit and regeneration rate reduced.
Effects
- Foes
- −18.75%ToHit
- −28.13%Damage dealt (All)ignores buffs and enhancements
- −150%Regenerationignores buffs and enhancements
- −28.13%Damage dealt (All)ignores buffs and enhancements
- −86.5%Regenerationignores buffs and enhancements
Unenhanced · Defender · level 50
Proc chance
21.71%every 10 s
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| ToHit for 0.75 s | −18.75% | Foes | 1.5 × Ranged_Debuff_ToHit (−0.125) |
| PvE only | |||
| Damage dealt (All) for 0.75 s · ignores buffs and enhancements | −28.13% | Foes | 2.25 × Ranged_Debuff_Dam (−0.125) |
| Regeneration for 0.75 s · ignores buffs and enhancements | −150% | Foes | −1.5 × Ranged_Ones (1) |
| PvP only | |||
| Damage dealt (All) for 0.75 s · ignores buffs and enhancements | −28.13% | Foes | 2.25 × Ranged_Debuff_Dam (−0.125) |
| Regeneration for 0.75 s · ignores buffs and enhancements | −86.5% | Foes | −2 × Ranged_Res_Boolean (0.4325) |
Defender_Buff.Nature_Affinity.Spore_Cloud
Raw data
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