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Kinetics · Defender Primary

Increase Density

Click · Level 8 · Ranged, Ally Special

Increases an ally's mass, freeing them from any Disorient, Immobilization, or Hold effects and leaving them resistant to such effects for a while. Increase Density also protects the target from Knockback, Repel and enemy Teleportation, as well as Smashing and Energy damage. Because the target grows more dense, their movement speed is Slowed. Although the Damage Resistance and slowing effect will not stack with multiple applications, the rest of the effects of Increase Density will. You cannot use this power on yourself.

Recharge: Very Fast.

Effects

  • Allies · 60 s
  • +25%Resistance (Smashing, Energy)unresistable · doesn't stack from the same caster; a new copy replaces it

Conditional

  • mag 12.98Hold, immobilize, disorient protectionfor 60 s · unresistable · stacksmain target onlyAllies
  • +129.75%Hold, immobilize, disorient resistancefor 60 s · ignores buffs and enhancements · unresistable · stacksmain target onlyAllies
  • mag 10.81Hold, immobilize, disorient protectionfor 60 s · ignores buffs and enhancements · unresistable · only the strongest PvPMez Prot copy from any caster worksmain target onlyAllies
  • mag 10Knockback, repel protectionfor 60 s · unresistable · stacksmain target onlyAllies
  • +100%Teleport resistancefor 60 s · unresistable · stacksmain target onlyAllies
  • −12.5%Jump heightfor 60 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif the target doesn't have the Power Disallow Speed Boost token · main target onlyAllies
  • −12.5%Movement speedfor 60 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif the target doesn't have the Power Disallow Speed Boost token · main target onlyAllies

Unenhanced · Defender · level 50

Proc chance

10.25%per activation

Effect details

EffectValueTargetFormula
Resistance (Smashing, Energy)
for 60 s · unresistable · doesn't stack from the same caster; a new copy replaces it
+25%Allies2.5 × Ranged_Res_Dmg (0.1)
PvE onlymain target only
Hold, immobilize, disorient protection
for 60 s · unresistable · stacks
mag 12.98Allies−30 × Ranged_Res_Boolean (0.4325)
PvP onlymain target only
Hold, immobilize, disorient resistance
for 60 s · ignores buffs and enhancements · unresistable · stacks
+129.75%Allies3 × Ranged_Res_Boolean (0.4325)
Hold, immobilize, disorient protection
for 60 s · ignores buffs and enhancements · unresistable · only the strongest PvPMez Prot copy from any caster works
mag 10.81Allies−25 × Ranged_Res_Boolean (0.4325)
main target only
Knockback, repel protection
for 60 s · unresistable · stacks
mag 10Allies−10 × Ranged_Ones (1)
Teleport resistance
for 60 s · unresistable · stacks
+100%Allies1 × Ranged_Ones (1)
if the target doesn't have the Power Disallow Speed Boost token · main target only
Jump height
for 60 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
−12.5%Allies0.1 × Ranged_Slow (−1.25)
Movement speed
for 60 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
−12.5%Allies0.1 × Ranged_Slow (−1.25)

Defender_Buff.Kinetics.Increase_Density

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