Against All Odds
The harder pressed you are in combat the greater your offensive abilities become. Each enemy that stands toe-to-toe with you in combat will grant you a damage bonus. The first foe you engage in melee grants the highest damage bonus, and up to 10 foes can contribute to this effect. Each foe in melee range also suffers from reduced damage as your shield deflects a portion of their damage.
Effects
- Self
- +1.56%Resistance (Fire, Cold, Energy, Negative, Toxic)ignores buffs and enhancements · unresistable · stacks
- +3.13%Resistance (Smashing, Lethal)ignores buffs and enhancements · unresistable · stacks
- +3.13%Recoveryignores buffs and enhancements · unresistable · stacks
- +133.86Max hit pointsignores buffs and enhancements · unresistable · stacks
- +6.25%Regenerationignores buffs and enhancements · unresistable · stacks
- +3%Defense (Ranged, AoE)ignores buffs and enhancements · unresistable · stacks
Conditional
- +10%Damage dealt (Smashing, Fire, Cold, Energy, Negative, Psionic, Toxic)for 1.25 s · ignores buffs and enhancements · unresistableif your endurance is above 20%, and you aren't held, stunned or asleepSelf
- +10%Damage dealt (Lethal)for 1.25 s · ignores buffs and enhancements · unresistableif your endurance is above 20%, and you aren't held, stunned or asleepSelf
- +5.5%Damage dealt (All)for 1 s · ignores buffs and enhancements · unresistable · stacksif your endurance is above 20%, and you aren't held, stunned or asleepSelf
- −10%Damage dealt (All)for 1 s · ignores buffs and enhancementsif your endurance is above 20%, and you aren't held, stunned or asleepFoes
Unenhanced · Elite Boss · level 50 · Class of all 2 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| if your endurance is above 20%, and you aren't held, stunned or asleep | |||
| Damage dealt (Smashing, Fire, Cold, Energy, Negative, Psionic, Toxic) for 1.25 s · ignores buffs and enhancements · unresistable | +10% | Self | 1 × Melee_Buff_Dmg (0.1) |
| Damage dealt (Lethal) for 1.25 s · ignores buffs and enhancements · unresistable | +10% | Self | 1 × Melee_Buff_Dmg (0.1) |
| Damage dealt (All) for 1 s · ignores buffs and enhancements · unresistable · stacks | +5.5% | Self | 0.55 × Melee_Buff_Dmg (0.1) |
| Damage dealt (All) for 1 s · ignores buffs and enhancements | −10% | Foes | 1 × Melee_Debuff_Dam (−0.1) |
| PvP only | |||
| Resistance (Fire, Cold, Energy, Negative, Toxic) for 1 s · ignores buffs and enhancements · unresistable · stacks | +1.56% | Self | 0.1563 × Melee_Res_Dmg (0.1) |
| Resistance (Smashing, Lethal) for 1 s · ignores buffs and enhancements · unresistable · stacks | +3.13% | Self | 0.3125 × Melee_Res_Dmg (0.1) |
| PvP only | |||
| Recovery for 1 s · ignores buffs and enhancements · unresistable · stacks | +3.13% | Self | 0.0313 × Melee_Ones (1) |
| Max hit points for 1 s · ignores buffs and enhancements · unresistable · stacks | +133.86 | Self | 0.25 × Melee_HealSelf (535.4484) |
| Regeneration for 1 s · ignores buffs and enhancements · unresistable · stacks | +6.25% | Self | 0.0625 × Melee_Ones (1) |
| PvP only | |||
| Defense (Ranged, AoE) for 1 s · ignores buffs and enhancements · unresistable · stacks | +3% | Self | 0.3 × Melee_Buff_Def (0.1) |
Council.SuperSoldier.Against_All_Odds
Enemies 2
- Council Super-Soldier Elite Boss · L35–55 · Council
- Council Super-Soldier Elite Boss · L35–55 · Council
Raw data
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