Bulwark winds up its fists, and Smashes a foe into the ground, knocking them down and possibly disorienting them.
Effects
- Target
- 752.2Energy damage
- 262.4Smashing damage
Conditional
- mag 2Knockback28.5% chanceTarget
- mag 11Knockbackdoesn't start within 10 s of being knocked back or up · unresistable5% chanceTarget
- 7.45 s mag 2Disorient30% chanceTarget
Unenhanced · Arch-villain · level 50 · Class of all 2 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Energy damage | 752.2 | Target | 0.86 × Melee_Damage (−874.6549) |
| Smashing damage | 262.4 | Target | 0.3 × Melee_Damage (−874.6549) |
| 28.5% chance | |||
| Knockback | mag 2 | Target | 1 × Melee_Knockback (2) |
| 5% chance | |||
| Knockback doesn't start within 10 s of being knocked back or up · unresistable | mag 11 | Target | 11 × Melee_Ones (1) |
| 30% chance | |||
| Disorient | 7.45 s mag 2 | Target | 5 × Melee_Stun (1.49) |
Council.Bulwark.Smash
Enemies 2
- Super Zenith Mech Man Archvillain · L25–34 · 5th Column
- Super Zenith Mech Man Archvillain · L25–34 · Council
Raw data
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