Water Blast · Corruptor Primary
Dehydrate
You rapidly dehydrate your target, causing Cold and Smashing damage, reducing their movement speed and defense as well as causing a measure of Cold damage over time. You are then healed over time for a moderate amount of health. Dehydrate grants 1 stack of Tidal Power if you have 2 or less. Dehydrate will consume all stacks of Tidal Power if you have 3, but the power's heal over time effect is increased by 50%.
Effects
- Target
- 10.43Smashing damage
- 31.28Cold damage
- 6.21Cold damagebase value; the game scales it with an expression
- 28.6Smashing damage
- 85.81Cold damage
- 6.21Cold damageevery 1 s for 4.1 s (4 ticks) · stacks
- Target · 8 s
- −20%Jump heightignores buffs and enhancements · stacks
- −20%Movement speedstacks
- −10%Defense (All)stacks
Conditional
- Grants → Tidal Poweron activation · ignores buffs and enhancements · unresistableif you have at most 2 of the Tidal PowerSelf
- 68.4Cold damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 114.41Cold damageif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less)Target
- 29.45 HPHealevery 1 s for 3.1 s (3 ticks) · stacksif you have at most 2 of the Tidal PowerSelf
- 44.17 HPHealevery 1 s for 3.1 s (3 ticks) · stacksif you have exactly 3 of the Tidal PowerSelf
- Removes → Tidal Powerignores buffs and enhancements · unresistableif you have exactly 3 of the Tidal PowerSelf
Unenhanced · Corruptor · level 50
Proc chance
57.58%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
on activation · if you have at most 2 of the Tidal Power · tags TidalPower | |||
| Grants → Tidal Power ignores buffs and enhancements · unresistable | Self | | |
| PvE only | |||
| Smashing damage | 10.43 | Target | 0.25 × Ranged_Damage (−41.7087) |
| Cold damage | 31.28 | Target | 0.75 × Ranged_Damage (−41.7087) |
| Cold damage base value; the game scales it with an expression | 6.21 | Target | 0.1488 × Ranged_Damage (−41.7087) |
| PvP only | |||
| Smashing damage | 28.6 | Target | 0.5072 × Ranged_PvPDamage (−56.3902) |
| Cold damage | 85.81 | Target | 1.5217 × Ranged_PvPDamage (−56.3902) |
| Cold damage every 1 s for 4.1 s (4 ticks) · stacks | 6.21 | Target | 0.1101 × Ranged_PvPDamage (−56.3902) |
| PvE onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) | |||
| Cold damage | 68.4 | Target | 1.64 × Ranged_InherentDamage (−41.7087) |
| PvP onlyif a random roll succeeds (a chance that rises from 0% when the target's health is 50% or more to 100% when it is 10% or less) | |||
| Cold damage | 114.41 | Target | 2.0289 × Ranged_PvPDamage (−56.3902) |
| Jump height for 8 s · ignores buffs and enhancements · stacks | −20% | Target | 0.2 × Ranged_Slow (−1) |
| Movement speed for 8 s · stacks | −20% | Target | 0.2 × Ranged_Slow (−1) |
| Defense (All) for 8 s · stacks | −10% | Target | 1 × Ranged_Debuff_Def (−0.1) |
| if you have at most 2 of the Tidal Power | |||
| Heal every 1 s for 3.1 s (3 ticks) · stacks | 29.45 HP | Self | 0.275 × Ranged_HealSelf (107.0897) |
| if you have exactly 3 of the Tidal Power | |||
| Heal every 1 s for 3.1 s (3 ticks) · stacks | 44.17 HP | Self | 0.4125 × Ranged_HealSelf (107.0897) |
| Removes → Tidal Power ignores buffs and enhancements · unresistable | Self | | |
Corruptor_Ranged.Water_Blast.Dehydrate
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