Illusion Control · Controller Primary
Phantom Army
You can fabricate 3 Phantom heroes around a targeted foe. These Phantoms are not real, and are indestructible. Their attacks are similar to Spectral Wounds. Though they deal damage, it is illusory and will heal if the victim survives long enough. Phantoms are short lived and cannot be buffed or healed.
Effects
Conditional
- 60 sSummons Decoy → Decoy, Fire Sword, Ice Swordignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX isn't Mirror or Phantom Mirror
- 60 sSummons Decoy → Decoy, Fire Sword, Ice Swordafter 1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX isn't Mirror or Phantom Mirror
- 60 sSummons Decoy → Decoy, Fire Sword, Ice Swordafter 2 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX isn't Mirror or Phantom Mirror
- +100%Cancels effectsif CustomFX isn't Mirror or Phantom MirrorSelf
- 60 sSummons Decoy → Decoy, Fire Sword, Ice Swordignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX is Mirror or Phantom Mirror
- 60 sSummons Decoy → Decoy, Fire Sword, Ice Swordafter 1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX is Mirror or Phantom Mirror
- 60 sSummons Decoy → Decoy, Fire Sword, Ice Swordafter 2 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces itif CustomFX is Mirror or Phantom Mirror
- +100%Cancels effectsif CustomFX is Mirror or Phantom MirrorSelf
Unenhanced · Controller · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
if CustomFX isn't Mirror or Phantom Mirror · tags PhantomArmy | |||
| Summons Decoy → Decoy, Fire Sword, Ice Sword, Punch, Hurl, Power Bolt, Fire Blast, Ice Blast, Lightning Bolt ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | 60 s | | |
| Summons Decoy → Decoy, Fire Sword, Ice Sword, Punch, Hurl, Power Bolt, Fire Blast, Ice Blast, Lightning Bolt after 1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | 60 s | | |
| Summons Decoy → Decoy, Fire Sword, Ice Sword, Punch, Hurl, Power Bolt, Fire Blast, Ice Blast, Lightning Bolt after 2 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | 60 s | | |
| Cancels effects | +100% | Self | 1 × Melee_Ones (1) |
if CustomFX is Mirror or Phantom Mirror · tags MirrorArmy | |||
| Summons Decoy → Decoy, Fire Sword, Ice Sword, Punch, Hurl, Power Bolt, Fire Blast, Ice Blast, Lightning Bolt ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | 60 s | | |
| Summons Decoy → Decoy, Fire Sword, Ice Sword, Punch, Hurl, Power Bolt, Fire Blast, Ice Blast, Lightning Bolt after 1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | 60 s | | |
| Summons Decoy → Decoy, Fire Sword, Ice Sword, Punch, Hurl, Power Bolt, Fire Blast, Ice Blast, Lightning Bolt after 2 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | 60 s | | |
| Cancels effects | +100% | Self | 1 × Melee_Ones (1) |
Controller_Control.Illusion_Control.Decoy
Raw data
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