Fire Control · Controller Primary
Flashfire
You can bring forth a Flashfire to Disorient a group of foes and deal some damage over time. Target must be on the ground to activate Flashfire.
Effects
- Foes
- 1.84Fire damageevery 1 s for 4 s (4 ticks) · stacks
- 14.9 s mag 3Disorient
- 4 s mag 4Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
Conditional
- 1.84Fire damageevery 1 s for 4 s (4 ticks) · stacksif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate BossFoes
- 0.92Fire damageevery 1 s for 4 s (4 ticks) · stacksif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 sFoes
- 11.17 sDisorient20% chanceFoes
Unenhanced · Controller · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Fire damage every 1 s for 4 s (4 ticks) · stacks | 1.84 | Foes | 0.06 × Ranged_Damage (−30.5864) |
PvE onlyif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate Boss · tags Containment | |||
| Fire damage every 1 s for 4 s (4 ticks) · stacks | 1.84 | Foes | 0.06 × Ranged_InherentDamage (−30.5864) |
PvP onlyif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 s · tags Containment | |||
| Fire damage every 1 s for 4 s (4 ticks) · stacks | 0.92 | Foes | 0.0179 × Ranged_PvPDamage (−51.274) |
| PvE only | |||
| Disorient | 14.9 s mag 3 | Foes | 8 × Ranged_Stun (1.8625) |
PvE only20% chance · tags Overpower | |||
| Disorient | 11.17 s | Foes | 6 × Ranged_Stun (1.8625) |
| PvP only | |||
| Disorient doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 4 s mag 4 | Foes | 1 × Ranged_PvPMez (4) |
Controller_Control.Fire_Control.Flashfire
Raw data
Loading…