Smoke Grenade
The Smoke Grenade envelops all those in the affected area in a cloud of smoke. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to their chance to hit.
Recharge: Slow.
Effects
- Foes · 60 s
- −4.9%ToHitstacks
- −90%Perceptionstacks
- Self · 8.87 s
- +1.45%Damage dealt (All)ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
Conditional
- −4.9%ToHitfor 20 s · stackson a hit rollFoes
- −90%Perceptionfor 20 s · stackson a hit rollFoes
Unenhanced · Blaster · level 50
Proc chance
19.34%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| ToHit for 60 s · stacks | −4.9% | Foes | 0.7 × Melee_DeBuff_ToHit (−0.07) |
| Perception for 60 s · stacks | −90% | Foes | −0.9 × Melee_Ones (1) |
| PvP onlyon a hit roll | |||
| ToHit for 20 s · stacks | −4.9% | Foes | 0.7 × Melee_DeBuff_ToHit (−0.07) |
| Perception for 20 s · stacks | −90% | Foes | −0.9 × Melee_Ones (1) |
tags Defiance | |||
| Damage dealt (All) for 8.87 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +1.45% | Self | from the power's own stats |
Blaster_Support.Gadgets.Smoke_Grenade
Raw data
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