Gloom
Gloom slowly drains a target of life, while reducing their chance to hit. Slower than Dark Blast, but deals more damage over time.
Effects
- Self · 8.6 s
- +7.26%Damage dealt (All)on activation · ignores buffs and enhancements · unresistable · stacks
- Target
- 13.76Negative damageevery 0.5 s for 3.6 s (7 ticks) · stacks
- 14.33Negative damageevery 0.5 s for 3.6 s (7 ticks) · stacks
- Target · 10 s
- −5.25%ToHitstacks
Unenhanced · Blaster · level 50
Proc chance
53.08%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
on activation · tags Defiance | |||
| Damage dealt (All) for 8.6 s · ignores buffs and enhancements · unresistable · stacks | +7.26% | Self | from the power's own stats |
| PvE only | |||
| Negative damage every 0.5 s for 3.6 s (7 ticks) · stacks | 13.76 | Target | 0.22 × Ranged_Damage (−62.5631) |
| ToHit for 10 s · stacks | −5.25% | Target | 0.75 × Ranged_Debuff_ToHit (−0.07) |
| PvP only | |||
| Negative damage every 0.5 s for 3.6 s (7 ticks) · stacks | 14.33 | Target | 0.1863 × Ranged_PvPDamage (−76.9109) |
Blaster_Ranged.Dark_Blast.Gloom
Raw data
Loading…