When you toggle on this power, you become Unyielding. You are resistant to Knockback, Sleep, Hold, Immobilize, Disorient effects, and Fire, Cold, Energy and Negative Energy damage, although your defiant stature means you are more likely to be hit.
Effects
- Self · 999999 s
- +10000%Knockback, repel resistanceignores buffs and enhancements · unresistable
- mag 100Knockback, repel protectionunresistable
- +20%Resistance (Fire, Cold, Energy, Negative, Toxic)unresistable
- mag 10.38Hold, immobilize, disorient, sleep protectionunresistable
- +25%Resistance (Smashing, Lethal)ignores buffs and enhancements · unresistable
- −25%Resistance (Psionic)ignores buffs and enhancements · unresistable
- +10%Resistance (Fire, Cold, Energy, Negative)ignores buffs and enhancements · unresistable
Unenhanced · Arch-villain · level 50 · Class of 1 of 2 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Knockback, repel resistance for 999999 s · ignores buffs and enhancements · unresistable | +10000% | Self | 100 × Melee_Ones (1) |
| Knockback, repel protection for 999999 s · unresistable | mag 100 | Self | −100 × Melee_Ones (1) |
| Resistance (Fire, Cold, Energy, Negative, Toxic) for 999999 s · unresistable | +20% | Self | 2 × Melee_Res_Dmg (0.1) |
| Hold, immobilize, disorient, sleep protection for 999999 s · unresistable | mag 10.38 | Self | −30 × Melee_Res_Boolean (0.346) |
| Resistance (Smashing, Lethal) for 999999 s · ignores buffs and enhancements · unresistable | +25% | Self | 2.5 × Melee_Res_Dmg (0.1) |
| Resistance (Psionic) for 999999 s · ignores buffs and enhancements · unresistable | −25% | Self | −2.5 × Melee_Res_Dmg (0.1) |
| Resistance (Fire, Cold, Energy, Negative) for 999999 s · ignores buffs and enhancements · unresistable | +10% | Self | 1 × Melee_Res_Dmg (0.1) |
Vanguard.HERO1.Unyielding
Enemies 2
- Coagulated Pollution Archvillain · L55 · Miscellaneous Labyrinth
- Hero 1 Archvillain · L52–55 · Vanguard Shield
Raw data
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