Geyser
You cause the earth to erupt beneath your target's feet as a Geyser of scalding hot water burns your foes and tosses them violently into the air. Geyser causes Fire and Smashing damage before causing Fire damage over time as well as reducing their movement speed. Geyser consumes all Tidal Power. Both the initial damage and damage over time portions of this power will be increased and have a scaling chance to disorient for each stack of Tidal Power. If you have 3 stacks of Tidal Power, Geyser will have a 100% chance to disorient affected targets.
Effects
- Foes
- 262.4Smashing damage
- 787.19Fire damage
- Foes · 10 s
- −33%Jump heightignores buffs and enhancements · stacks
- −33%Movement speedstacks
- Self
- Removes → Tidal Powerignores buffs and enhancements · unresistable
Conditional
- 52.48Fire damageif you have exactly 1 of the Tidal PowerFoes
- 75.15Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 1 of the Tidal PowerFoes
- 125.95Fire damageif you have exactly 2 of the Tidal PowerFoes
- 80.14Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 2 of the Tidal PowerFoes
- 262.4Fire damageif you have exactly 3 of the Tidal PowerFoes
- 89.48Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 3 of the Tidal PowerFoes
- 7.45 s mag 3Disorientif you have exactly 3 of the Tidal PowerFoes
- 71.58Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 0 of the Tidal PowerFoes
- mag 1.5Knockup67% chanceFoes
- 7.45 s mag 3Disorient33% chance · if you have exactly 1 of the Tidal PowerFoes
- 7.45 s mag 3Disorient60% chance · if you have exactly 2 of the Tidal PowerFoes
Unenhanced · Arch-villain · level 50 · Class of 1 of 2 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Smashing damage | 262.4 | Foes | 0.5 × Ranged_Damage (−524.7929) |
| Fire damage | 787.19 | Foes | 1.5 × Ranged_Damage (−524.7929) |
| Jump height for 10 s · ignores buffs and enhancements · stacks | −33% | Foes | 0.33 × Ranged_Slow (−1) |
| Movement speed for 10 s · stacks | −33% | Foes | 0.33 × Ranged_Slow (−1) |
| Removes → Tidal Power ignores buffs and enhancements · unresistable | Self | | |
tags WetStatus | |||
| SetMode for 10 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +18900% | Foes | Magnitude 189 |
| if you have exactly 1 of the Tidal Power | |||
| Fire damage | 52.48 | Foes | 0.1 × Ranged_Damage (−524.7929) |
| Fire damage after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks | 75.15 | Foes | 0.1432 × Ranged_Damage (−524.7929) |
| if you have exactly 2 of the Tidal Power | |||
| Fire damage | 125.95 | Foes | 0.24 × Ranged_Damage (−524.7929) |
| Fire damage after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks | 80.14 | Foes | 0.1527 × Ranged_Damage (−524.7929) |
| if you have exactly 3 of the Tidal Power | |||
| Fire damage | 262.4 | Foes | 0.5 × Ranged_Damage (−524.7929) |
| Fire damage after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks | 89.48 | Foes | 0.1705 × Ranged_Damage (−524.7929) |
| Disorient | 7.45 s mag 3 | Foes | 5 × Ranged_Stun (1.49) |
| if you have exactly 0 of the Tidal Power | |||
| Fire damage after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks | 71.58 | Foes | 0.1364 × Ranged_Damage (−524.7929) |
| 67% chance | |||
| Knockup | mag 1.5 | Foes | 1.5 × Ranged_Ones (1) |
| 33% chance · if you have exactly 1 of the Tidal Power | |||
| Disorient | 7.45 s mag 3 | Foes | 5 × Ranged_Stun (1.49) |
| 60% chance · if you have exactly 2 of the Tidal Power | |||
| Disorient | 7.45 s mag 3 | Foes | 5 × Ranged_Stun (1.49) |
V_Arachnos_Proxy.Water_Blast.Geyser
Enemies 2
- Wavelength Archvillain · L50 · Generic Heroes
- Kid Hydronix Boss · L50 · Paragon Heroes
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