Shield Defense · Tanker Primary
One with the Shield
When you activate this power, you gain strong resistance against most types of damage and also to Disorient, Immobilization, Hold, Knockback, Repel and Sleep effects. One with the Shield costs little Endurance to activate and increases your recovery and maximum hit points for its duration, but when it wears off you are left exhausted, and substantially drained of Endurance.
Notes: One with the Shield is unaffected by Recharge Time changes.
Recharge: Very Long.
Effects
- Self · 120 s
- +30%Resistance (Smashing, Lethal)unresistable · doesn't stack from the same caster; a new copy replaces it
- +15%Resistance (Fire, Cold, Energy, Negative, Toxic)unresistable · doesn't stack from the same caster; a new copy replaces it
- +374.81Max hit pointsunresistable · doesn't stack from the same caster; a new copy replaces it
- mag 100Knockback protectionignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
- +1000%Knockback, repel resistanceignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
- mag 10Repel protectionignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
- +30%Recoveryunresistable · doesn't stack from the same caster; a new copy replaces it
- mag 21.63Hold, immobilize, disorient, sleep protectionunresistable · doesn't stack from the same caster; a new copy replaces it
- +216.25%Hold, immobilize, disorient, sleep resistanceignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
- Self
- −60%Enduranceafter 120 s · ignores buffs and enhancements · unresistable
Unenhanced · Tanker · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Resistance (Smashing, Lethal) for 120 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +30% | Self | 3 × Melee_Res_Dmg (0.1) |
| Resistance (Fire, Cold, Energy, Negative, Toxic) for 120 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +15% | Self | 1.5 × Melee_Res_Dmg (0.1) |
| Max hit points for 120 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +374.81 | Self | 2 × Melee_HealSelf (187.4069) |
| Knockback protection for 120 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | mag 100 | Self | −100 × Melee_Ones (1) |
| Knockback, repel resistance for 120 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +1000% | Self | 10 × Melee_Ones (1) |
| Repel protection for 120 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | mag 10 | Self | −10 × Melee_Ones (1) |
| Recovery for 120 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +30% | Self | 0.3 × Melee_Ones (1) |
| Endurance after 120 s · ignores buffs and enhancements · unresistable | −60% | Self | −0.6 × Melee_Ones (1) |
| DesignerStatus after 110 s · for 10 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | −1 | Self | −1 × Melee_Ones (1) |
| PvE only | |||
| Hold, immobilize, disorient, sleep protection for 120 s · unresistable · doesn't stack from the same caster; a new copy replaces it | mag 21.63 | Self | −50 × Melee_Res_Boolean (0.4325) |
| PvP only | |||
| Hold, immobilize, disorient, sleep resistance for 120 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +216.25% | Self | 5 × Melee_Res_Boolean (0.4325) |
Tanker_Defense.Shield_Defense.One_with_the_Shield
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