Exhausting Shot
You fire a specialized bullet of your creation at your target, inflicting them with a poison that rapidly exhausts their body. The targets suffer no damage, but instead lose endurance and endure reduced regeneration, recovery and damage output. Note that Exhausting Shot is unaffected by Range changes
Effects
- Target · 30 s
- +30%Damage dealt (All)ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
- −500%Regenerationignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
- −200%Recoveryignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it
- Target
- −1%Enduranceevery 1 s for 4.1 s (4 ticks) · ignores buffs and enhancements · stacks
- Target · 10 s
- −200%Flydoesn't stack from the same caster; a new copy replaces it
Unenhanced · Arch-villain · level 50 · Class of 1 of 2 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Damage dealt (All) for 30 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | +30% | Target | −3 × Ranged_Debuff_Dam (−0.1) |
| Regeneration for 30 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −500% | Target | −5 × Ranged_Ones (1) |
| Recovery for 30 s · ignores buffs and enhancements · doesn't stack from the same caster; a new copy replaces it | −200% | Target | −2 × Ranged_Ones (1) |
| Endurance every 1 s for 4.1 s (4 ticks) · ignores buffs and enhancements · stacks | −1% | Target | −0.01 × Ranged_Ones (1) |
| Fly for 10 s · doesn't stack from the same caster; a new copy replaces it | −200% | Target | −2 × Ranged_Ones (1) |
SummerEvent.Gunslinger.Exhausting_Shot
Enemies 2
- Frank "Hunnerd Yard" McCain Archvillain · L29 · Summer Event
- Frank "Hunnerd Yard" McCain Elite Boss · L29 · Summer Event
Raw data
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