Dark Armor · Stalker Secondary
Oppressive Gloom
The Netherworld has many mutable properties, such as the Oppressive Gloom. This power allows you to use your own Hit Points to keep enemies near you Disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.
Recharge: Moderate.
Effects
- Foes
- 7.15 s mag 2Disorient
- 2 s mag 2Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
- Self
- −5.56Specialignores buffs and enhancements · unresistable
Unenhanced · Stalker · level 50
Proc chance
24.82%every 10 s
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| PvE only | |||
| Disorient | 7.15 s mag 2 | Foes | 6 × Melee_Stun (1.192) |
| Special ignores buffs and enhancements · unresistable | −5.56 | Self | 0.1 × Melee_Damage (−55.6117) |
| PvP only | |||
| Disorient doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2 | Foes | 1 × Melee_PvPMez (2) |
Stalker_Defense.Dark_Armor.Oppressive_Gloom
Raw data
Loading…