Genetic Corruption
Your Bio Armor is capable of corrupting the genetic code of nearby foes, reducing the damage they deal. Lesser foes may be put to sleep for a short time. While Efficiency Adaptation is active, this power grants a moderate bonus to Regeneration. While Defensive Adaptation is active you gain a minor bonus to all types of damage resistance and increase the potency of this power's damage debuff. If Offensive Adaptation is active enemies are more likely to fall asleep. These special bonuses are unenhanceable.
Recharge: Fast.
Effects
Conditional
- 7.15 s mag 2Sleep66% chance · if you aren't the target or in Offensive Adaptation modeFoes
- 2 s mag 2Sleepdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after66% chance · if you aren't the target or in Offensive Adaptation modeFoes
- 7.15 s mag 2Sleep85% chance · if you aren't the target and you're in Offensive Adaptation modeFoes
- 2 s mag 2Sleepdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after85% chance · if you aren't the target and you're in Offensive Adaptation modeFoes
- +30%Regenerationfor 4.25 s · ignores buffs and enhancements · unresistableif you're the target and in Rested Adaptation mode (from Efficient Adaptation)Self
- +5.63%Resistance (Smashing, Lethal, Toxic)for 4.25 s · ignores buffs and enhancements · unresistableif you're the target and in Defensive Adaptation modeSelf
- +7.5%Resistance (Fire, Cold, Energy, Negative, Psionic)for 4.25 s · ignores buffs and enhancements · unresistableif you're the target and in Defensive Adaptation modeSelf
- −11.25%Damage dealt (All)for 5 s · ignores buffs and enhancementsif you aren't the target or in Defensive Adaptation modeFoes
- −14.96%Damage dealt (All)for 5 s · ignores buffs and enhancementsif you aren't the target and you're in Defensive Adaptation modeFoes
Unenhanced · Stalker · level 50
Proc chance
30.7%every 10 s
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
PvE only66% chance · if you aren't the target or in Offensive Adaptation mode · tags NormalDebuffGC | |||
| Sleep | 7.15 s mag 2 | Foes | 6 × Melee_Stun (1.192) |
PvP only66% chance · if you aren't the target or in Offensive Adaptation mode · tags NormalDebuffGC | |||
| Sleep doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2 | Foes | 1 × Melee_PvPMez (2) |
PvE only85% chance · if you aren't the target and you're in Offensive Adaptation mode · tags OffensiveAdaptationGC | |||
| Sleep | 7.15 s mag 2 | Foes | 6 × Melee_Stun (1.192) |
PvP only85% chance · if you aren't the target and you're in Offensive Adaptation mode · tags OffensiveAdaptationGC | |||
| Sleep doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | 2 s mag 2 | Foes | 1 × Melee_PvPMez (2) |
| if you're the target and in Rested Adaptation mode (from Efficient Adaptation) | |||
| Regeneration for 4.25 s · ignores buffs and enhancements · unresistable | +30% | Self | 0.3 × Melee_Ones (1) |
| if you're the target and in Defensive Adaptation mode | |||
| Resistance (Smashing, Lethal, Toxic) for 4.25 s · ignores buffs and enhancements · unresistable | +5.63% | Self | 0.75 × Melee_Res_Dmg (0.075) |
| Resistance (Fire, Cold, Energy, Negative, Psionic) for 4.25 s · ignores buffs and enhancements · unresistable | +7.5% | Self | 1 × Melee_Res_Dmg (0.075) |
| if you aren't the target or in Defensive Adaptation mode | |||
| Damage dealt (All) for 5 s · ignores buffs and enhancements | −11.25% | Foes | 1.5 × Melee_Debuff_Dam (−0.075) |
| if you aren't the target and you're in Defensive Adaptation mode | |||
| Damage dealt (All) for 5 s · ignores buffs and enhancements | −14.96% | Foes | 1.995 × Melee_Debuff_Dam (−0.075) |
Stalker_Defense.Bio_Organic_Armor.Genetic_Corruption
Raw data
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