Super Reflexes · Sentinel Secondary
Practiced Brawler
Your training has allowed you to become a Practiced Brawler, tuning you into a perfect fighting machine. You gain a resistance to Knockback, Disorient, Hold, Sleep, and Immobilization powers for a short duration. This power can not be taken if you take Master Brawler.
Recharge: Long.
Effects
- Self · 120 s
- +10000%Knockback resistanceignores buffs and enhancements · unresistable · stacks
- mag 10Knockback protectionunresistable · stacks
- mag 8.3Hold, immobilize, disorient, sleep protectionunresistable · stacks
- +83.04%Hold, immobilize, disorient, sleep resistanceunresistable · stacks
- +30%Debuff resistance (Recharge, Defense, ToHit)ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
- +50%Slow resistanceignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
Unenhanced · Sentinel · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Knockback resistance for 120 s · ignores buffs and enhancements · unresistable · stacks | +10000% | Self | 100 × Melee_Ones (1) |
| Knockback protection for 120 s · unresistable · stacks | mag 10 | Self | −10 × Melee_Ones (1) |
| PvE only | |||
| Hold, immobilize, disorient, sleep protection for 120 s · unresistable · stacks | mag 8.3 | Self | −30 × Melee_Res_Boolean (0.2768) |
| PvP only | |||
| Hold, immobilize, disorient, sleep resistance for 120 s · unresistable · stacks | +83.04% | Self | 3 × Melee_Res_Boolean (0.2768) |
| Debuff resistance (Recharge, Defense, ToHit) for 120 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +30% | Self | 0.3 × Melee_Ones (1) |
| Slow resistance for 120 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +50% | Self | 0.5 × Melee_Ones (1) |
Sentinel_Defense.Super_Reflexes.Practiced_Brawler
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