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Energy Aura · Scrapper Secondary

Entropic Aura

Toggle · Level 10 · Toggle: Self +Res(Knockback, Repel, Disorient, Hold, Sleep, Immobilize, Teleport, DeBuff DEF), Self +Recharge, Foe -Recharge

Entropic Aura diminishes and dampens the energy of controlling type effects. The shield makes you resistant to Knockback, Repel, Disorient, Hold, Sleep, Immobilization, and enemy Teleportation for as long as you can keep this toggle power active. Entropic Aura also grants you good resistance to Defense Debuffs as well as providing you a recharge bonus for each foe in melee, up to the first 10 foes. Foes that get close to the user will have their own recharge rate reduced.

Effects

  • Self · 2.25 s
  • +100%Teleport resistanceon activation · unresistable
  • +17.3%Defense debuff resistance (All)on activation · ignores buffs and enhancements · unresistable
  • +103.8%Hold, immobilize, disorient, sleep resistanceon activation · ignores buffs and enhancements · unresistable
  • +30%Debuff resistance (Recharge, Defense, ToHit)on activation · ignores buffs and enhancements · unresistable
  • +50%Slow resistanceon activation · ignores buffs and enhancements · unresistable
  • +10000%Knockback resistanceon activation · ignores buffs and enhancements · unresistable
  • mag 10Knockback, repel protectionon activation · unresistable
  • +10000%Repel resistanceon activation · unresistable
  • +10000%Knockback resistanceon activation · ignores buffs and enhancements · unresistable
  • mag 10Knockback, repel protectionon activation · unresistable
  • +10000%Repel resistanceon activation · unresistable
  • mag 10.38Hold, disorient, sleep protectionon activation · unresistable
  • mag 10.38Immobilize protectionon activation · unresistable

Conditional

  • +3.5%Rechargefor 2 s · ignores buffs and enhancements · unresistable · stacksif you haven't had a Held event or had a Stunned event in the last 5 s, and you aren't put to sleep within the last 5 sSelf
  • +5%Rechargefor 2.25 s · ignores buffs and enhancements · unresistableif you haven't had a Held event or had a Stunned event in the last 5 s, and you aren't put to sleep within the last 5 sSelf
  • −16%Rechargefor 2.25 s · ignores buffs and enhancementsif you haven't had a Held event or had a Stunned event in the last 5 s, and you aren't put to sleep within the last 5 sFoes
  • 2.25 s mag 3Tauntif you haven't had a Held event or had a Stunned event in the last 5 s, you aren't put to sleep within the last 5 s, and the target isn't tagged RaidFoes
  • 2.25 s mag 3Tauntif you haven't had a Held event or had a Stunned event in the last 5 s, you aren't put to sleep within the last 5 s, the target is tagged Raid, and the to-hit roll + 0.2 is below the to-hit chanceFoes

Unenhanced · Scrapper · level 50

Proc chance

24.82%every 10 s

Effect details

EffectValueTargetFormula
on activation
Teleport resistance
for 2.25 s · unresistable
+100%Self1 × Melee_Ones (1)
Defense debuff resistance (All)
for 2.25 s · ignores buffs and enhancements · unresistable
+17.3%Self0.5 × Melee_Res_Boolean (0.346)
PvP onlyon activation
Hold, immobilize, disorient, sleep resistance
for 2.25 s · ignores buffs and enhancements · unresistable
+103.8%Self3 × Melee_Res_Boolean (0.346)
Debuff resistance (Recharge, Defense, ToHit)
for 2.25 s · ignores buffs and enhancements · unresistable
+30%Self0.3 × Melee_Ones (1)
Slow resistance
for 2.25 s · ignores buffs and enhancements · unresistable
+50%Self0.5 × Melee_Ones (1)
Knockback resistance
for 2.25 s · ignores buffs and enhancements · unresistable
+10000%Self100 × Melee_Ones (1)
Knockback, repel protection
for 2.25 s · unresistable
mag 10Self−10 × Melee_Ones (1)
Repel resistance
for 2.25 s · unresistable
+10000%Self100 × Melee_Ones (1)
PvE onlyon activation
Knockback resistance
for 2.25 s · ignores buffs and enhancements · unresistable
+10000%Self100 × Melee_Ones (1)
Knockback, repel protection
for 2.25 s · unresistable
mag 10Self−10 × Melee_Ones (1)
Repel resistance
for 2.25 s · unresistable
+10000%Self100 × Melee_Ones (1)
Hold, disorient, sleep protection
for 2.25 s · unresistable
mag 10.38Self−30 × Melee_Res_Boolean (0.346)
Immobilize protection
for 2.25 s · unresistable
mag 10.38Self−30 × Melee_Res_Boolean (0.346)
if you haven't had a Held event or had a Stunned event in the last 5 s, and you aren't put to sleep within the last 5 s
Recharge
for 2 s · ignores buffs and enhancements · unresistable · stacks
+3.5%Self0.035 × Melee_Ones (1)
Recharge
for 2.25 s · ignores buffs and enhancements · unresistable
+5%Self0.05 × Melee_Ones (1)
Recharge
for 2.25 s · ignores buffs and enhancements
−16%Foes0.2 × Melee_Slow (−0.8)
PvE onlyif you haven't had a Held event or had a Stunned event in the last 5 s, you aren't put to sleep within the last 5 s, and the target isn't tagged Raid · tags Taunt
Taunt
2.25 s mag 3Foes2.25 × Melee_Ones (1)
if you haven't had a Held event or had a Stunned event in the last 5 s, you aren't put to sleep within the last 5 s, the target is tagged Raid, and the to-hit roll + 0.2 is below the to-hit chance · tags Taunt
Taunt
2.25 s mag 3Foes2.25 × Melee_Ones (1)

Scrapper_Defense.Energy_Aura.Entropy_Shield

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