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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Seismic Blast · Redirected Powers

Stalagmite (ae)

Click · Ranged, DMG(Smash), Foe Disorient, Special

You can cause a Stalagmite to erupt under an enemy dealing minimal Lethal damage, and Disorienting them for a good while. You must be on the ground to activate this power.

If affected by Seismic Shockwaves, this power will halt the shockwaves and deal extreme damage.

Stalagmite grants one stack of Seismic Pressure.

Effects

  • Target
  • 80.32Smashing damage
  • 2 s mag 3Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
  • 7.15 s mag 3Disorient

Conditional

  • −1Recharges poweron activationif you haven't been near the ground in the last 1 sSelf
  • Activates → Seismic Pressure Releaseon activationwith Seismic Shockwaves · if you haven't been near the ground in the last 1 sSelf
  • Activates → Seismic Pressureon activationif you haven't been near the ground in the last 1 sSelf
  • Activates → Seismic Pressureon activationif you haven't been near the ground in the last 1 sSelf

Unenhanced · Blaster · level 50

Effect details

EffectValueTargetFormula
on activation · if you haven't been near the ground in the last 1 s · tags Seismic
Recharges power
−1Self−1 × Melee_Ones (1)
on activation · chance 0% (switched on by another power) · if you haven't been near the ground in the last 1 s · tags SeismicShockwaves, Seismic
Activates → Seismic Pressure Release
Self
on activation · if you haven't been near the ground in the last 1 s · tags SeismicStress, Seismic
Activates → Seismic Pressure
Self
Activates → Seismic Pressure
Self
Smashing damage
80.32Target0.75 × Ranged_Tempdamage (−107.0897)
PvP only
Disorient
doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after
2 s mag 3Target1 × Ranged_PvPMez (2)
PvE only
Disorient
7.15 s mag 3Target6 × Ranged_Stun (1.192)

Redirects.Seismic_Blast.AE_Stalagmite

Referenced by

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