Teleportation · Redirected Powers
Teleport Foe
You can Teleport a single foe directly next to yourself. A successful hit must be made in order to Teleport the target, and some powerful foes cannot be Teleported. Enemy players that are teleported will be temporarily out of phase, and cannot be targeted or damaged. This power can be interrupted.
Recharge: Slow.
Effects
- Target
- mag 2.1Teleportafter 1.17 s
2.1 × Ranged_Ones (1) - +10000%Teleport resistance15 safter 1.3 s
100 × Ranged_Ones (1)∞ - +2000%Stealth (PvE)0.75 safter 1.17 soff within 10 s of clicking a mission objectends on being stunned, being held or being asleep
Suppress MissionObjectClick · 10 s20 × Ranged_Ones (1) - 0.75 s
mag 3Intangibleafter 1.17 soff within 10 s of clicking a mission objectends on being stunned, being held or being asleep
Suppress MissionObjectClick · 10 s0.75 × Ranged_Ones (1) - 0.75 s
mag 3Untouchableafter 1.17 soff within 10 s of clicking a mission objectends on being stunned, being held or being asleep
Suppress MissionObjectClick · 10 s0.75 × Ranged_Ones (1) - 0.75 s
mag 3Only affects selfafter 1.17 soff within 10 s of clicking a mission object
Suppress MissionObjectClick · 10 s0.75 × Ranged_Ones (1) - 1 sSummons Residual Ether → Residual Etheron a critical hit
∞ - Self4 s
- If you're a Stalker
- −1000%Meterafter 1.17 s
Requires source.arch = Class_Stalker−10 × Ranged_Ones (1)
Internal
- 0%Translucency1.5 s
0 × Ranged_Ones (1)∞ - +30%Translucencyafter 1.17 s0.75 soff within 10 s of clicking a mission objectends on being stunned, being held or being asleep
Suppress MissionObjectClick · 10 s0.3 × Ranged_Ones (1) - −100%ThreatLevelafter 1.17 s0.75 soff within 10 s of clicking a mission objectends on being stunned, being held or being asleep
Suppress MissionObjectClick · 10 s−1 × Ranged_Ones (1)
Redirects.Pool_Teleportation.Teleport_Foe
Referenced by
- Teleport Target Power Pools · Redirect
Raw data
Loading…