Ninja Training · Redirected Powers
Shinobi Skills
A shinobi is a master of stealth and assassination. While this power is active you will be very hard to detect, and your first strike out of the shadows will deal extra damage. Even If you manage to regain cover, you can only inflict this surprise attack once every 30 seconds. Even while detected, a shinobi is a deadly foe and able to deal slightly higher damage . This power cant be used at the same time as other stealth powers.
Effects
Conditional
- 44.49Lethal damagebase value; the game scales it with an expression · ignores buffs and enhancements20% chance · if you're a player, the target isn't an ally, the power's powerset isn't Incarnate Judgement or Incarnate Ion Judgement, and activation period is 0Self
- 54.72Lethal damagebase value; the game scales it with an expression · ignores buffs and enhancements20% chance · if you're a player, the target isn't an ally, the power's powerset isn't Incarnate Judgement or Incarnate Ion Judgement, and activation period is 0Self
Unenhanced · Blaster · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
PvE only20% chance · if you're a player, the target isn't an ally, the power's powerset isn't Incarnate Judgement or Incarnate Ion Judgement, and activation period is 0 · tags Damage | |||
| Lethal damage base value; the game scales it with an expression · ignores buffs and enhancements | 44.49 | Self | 0.8 × Melee_InherentDamage (−55.6117) |
PvP only20% chance · if you're a player, the target isn't an ally, the power's powerset isn't Incarnate Judgement or Incarnate Ion Judgement, and activation period is 0 · tags Damage | |||
| Lethal damage base value; the game scales it with an expression · ignores buffs and enhancements | 54.72 | Self | 0.8 × Melee_PvPDamage (−68.4023) |
Redirects.Blaster_Ninja_Training.Shinobi_Proc
Referenced by
Raw data
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