Leadership
Good leaders are rare. These powers can grant bonuses to your and your teammates.
Endurance drain
End / sec
| Status | Protection | Resistance |
|---|---|---|
| Hold | — | — |
| Immobilize | — | — |
| Disorient | — | — |
| Sleep | — | — |
| Knockback | — | — |
| Knockup | — | — |
| Repel | — | — |
| Fear | — | — |
| Confuse | — | — |
default class, level 50, PvE, unenhanced. Excludes conditional effects.
Maneuvers Toggle: PBAoE, Team +DEF(All) | 15 s | 0.78 | 1.5 s / 1.716 | Self | 60 ft · 255 | |
Assault Toggle: PBAoE, Team +DMG, Res(Taunt, Placate) | 15 s | 0.78 | 1.5 s / 1.716 | Self | 60 ft · 255 | |
Tactics Toggle: PBAoE, Team +To Hit, Res(Confuse, Fear), +Perception | 15 s | 0.78 | 1.5 s / 1.716 | Self | 60 ft · 255 | |
Vengeance Click · Ranged (Targeted AoE), Teammates +DMG, +To Hit, +DEF(All), Res(Effects) | 300 s | — | 1.17 s / 1.32 | 60 ft | 100 ft · 255 | |
Victory Rush Click · Ranged (Targeted AoE), Team +Recovery, -End Cost | 300 s | 9.75 | 1.17 s / 1.32 | 80 ft | — |
default class, level 50, PvE, unenhanced.