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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Wind Control · Pets and Pseudo-pets

Vacuum (over time)

Auto · Period 1 s · PBAoE, Moderate DoT (Lethal), -Speed(Foe, All), -Rech(Foe), -ToHit(Foe), -Fly(Foe)

You envelop the area around you in a vacuum, causing lethal damage to all those within the field of effect for as long as they remain inside it. Additionally, affected targets cannot fly and suffer reduced movement speed, attack speed and chance to hit.

Effects

  • Foes
  • 3.06Lethal damage
  • 5.51Lethal damage
  • −200%Flyunresistable
  • Foes · 20 s
  • −0.3%ToHitstacks; a new copy refreshes the others
  • −3.75%Recharge, jump heightignores buffs and enhancements · stacks; a new copy refreshes the others
  • −3.75%Movement speedstacks; a new copy refreshes the others

Conditional

  • 3.06Lethal damageif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate BossFoes
  • 0.61Lethal damageif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 sFoes

Unenhanced · Controller · level 50

Effect details

EffectValueTargetFormula
PvE only
Lethal damage
3.06Foes0.1 × Ranged_Damage (−30.5864)
PvE onlyif the target is terrorized, immobilized, held, stunned, put to sleep within the last 3 s or tagged Incarnate Boss
Lethal damage
3.06Foes0.1 × Ranged_Damage (−30.5864)
PvP only
Lethal damage
5.51Foes0.18 × Ranged_Damage (−30.5864)
PvP onlyif the target is terrorized, immobilized, held, stunned or put to sleep within the last 3 s
Lethal damage
0.61Foes0.02 × Ranged_InherentDamage (−30.5864)
ToHit
for 20 s · stacks; a new copy refreshes the others
−0.3%Foes0.03 × Ranged_Debuff_ToHit (−0.1)
Recharge, jump height
for 20 s · ignores buffs and enhancements · stacks; a new copy refreshes the others
−3.75%Foes0.03 × Ranged_Slow (−1.25)
Movement speed
for 20 s · stacks; a new copy refreshes the others
−3.75%Foes0.03 × Ranged_Slow (−1.25)
Fly
for 1.1 s · unresistable
−200%Foes−2 × Ranged_Ones (1)

Pets.Wind_Control_Vacuum_Controller.Vacuum_Over_Time

Referenced by

  • Vacuum Controller Primary · EntCreate

Enemies 1

Raw data

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