Nature Affinity · Pets and Pseudo-pets
Rebirth (heal)
Rebirth can either greatly heal a conscious ally for a large amount of health over time or it can revive a fallen ally with a large amount of health and endurance and cause them to recover health over time. This power also grants 3 stacks of Bloom.
Effects
- Allies
- 97.36 HPHealevery 6 s for 60.1 s (10 ticks) · stacks
- +9.09%Enduranceevery 6 s for 60.1 s (10 ticks) · unresistable · stacks
- Grants → Bloomignores buffs and enhancements · unresistable
Unenhanced · Mastermind · level 50
Proc chance
90%per activation
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Heal every 6 s for 60.1 s (10 ticks) · stacks | 97.36 HP | Allies | 0.9091 × Ranged_Heal (107.0897) |
| Endurance every 6 s for 60.1 s (10 ticks) · unresistable · stacks | +9.09% | Allies | 0.0909 × Ranged_Ones (1) |
| Grants → Bloom ignores buffs and enhancements · unresistable | Allies | |
Pets.Nature_Affinity_Mastermind.Rebirth_Mastermind_Heal
Referenced by
- Rebirth Mastermind Secondary · Redirect
Raw data
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