Decoy
Illusion Control
Decoy Auto · Intangible | — | — | — | — | — | Self | — | |
Punch Click · Melee Disorient | 98.67 | 37.37 | 4 s | — | 2.5 s / 2.64 | 7 ft | — | |
Energy Punch Click · Melee Disorient | 94.62 | 35.84 | 4 s | — | 2.5 s / 2.64 | 7 ft | — | |
Ice Sword Click · Melee Sleep, -Speed | 98.67 | 37.37 | 4 s | — | 2.5 s / 2.64 | 7 ft | — | |
Hurl Click · Ranged Knockdown | 63.48 | 24.05 | 3 s | — | 2.5 s / 2.64 | 80 ft | — | |
Power Bolt Click · Ranged Knockdown | 63.48 | 24.05 | 3 s | — | 2.5 s / 2.64 | 80 ft | — | |
Ice Blast Click · Ranged Sleep, -Speed | 63.48 | 24.05 | 3 s | — | 2.5 s / 2.64 | 80 ft | — | |
Lightning Bolt Click · Ranged Sleep, -End, -Recovery | 63.48 | 24.05 | 3 s | — | 2.5 s / 2.64 | 80 ft | — | |
Hydro Blast Click · Ranged Knockdown, -Speed | 63.48 | 24.05 | 3 s | — | 2.5 s / 2.64 | 80 ft | — |
default class, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.