Traps · Mission Architect Secondary
Seeker Drones
You create two Seeker Drones. These Seeker Drones will follow you until they detect an enemy and then they will zero in on their targets and detonate on impact. The small explosive flash of energy does only minor damage, but the concussion can weaken foes. Affected targets will have reduced Damage, Accuracy and Perception and may even be Disoriented for a short while. You can only ever have Two Seeker Drones out at one time and they can be destroyed by your foes.
Recharge: Long.
Effects
- 240 sSummons Seeker Drone → Seeker Drone, Self Destruct, Flyignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
- 240 sSummons Seeker Drone → Seeker Drone, Self Destruct, Flyafter 1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Summons Seeker Drone → Seeker Drone, Self Destruct, Fly ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | 240 s | | |
| Summons Seeker Drone → Seeker Drone, Self Destruct, Fly after 1 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | 240 s | |
Mission_Maker_Secondary.Traps.Seeker_Drones
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