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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Super Reflexes · Mission Architect Secondary

Lucky

Auto · Period 99999 s · Auto: Self +DEF(vs. AoE), Res(DeBuff DEF), Res(Damage, Special)

Your superior reflexes make you seem incredibly Lucky. Lucky improves your Defense to Area of Effect attacks and grants you resistance to Defense DeBuffs. Lucky also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and permanently increases your chance to evade area effects and cone shaped attacks.

Effects

  • Self · 999999 s
  • +6%Defense (AoE)unresistable
  • +5.2%Defense debuff resistance (All)unresistable
  • variesResistance (Smashing, Lethal, Fire, Cold, Energy, Negative)ignores buffs and enhancements · unresistable

Unenhanced · Minion · level 50

Effect details

EffectValueTargetFormula
Defense (AoE)
for 999999 s · unresistable
+6%Self0.75 × Melee_Buff_Def (0.08)
Defense debuff resistance (All)
for 999999 s · unresistable
+5.2%Self0.2 × Melee_Res_Boolean (0.2598)
Resistance (Smashing, Lethal, Fire, Cold, Energy, Negative)
for 999999 s · ignores buffs and enhancements · unresistable
variesSelf(60 − your health %, limited to 0 to 100) ÷ 60 × 0.2

Mission_Maker_Secondary.Super_Reflexes.Lucky

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