Shield Defense · Mission Architect Secondary
One with the Shield
When you activate this power, you gain strong resistance against most types of damage and also to Disorient, Immobilization, Hold, Knockback, Repel and Sleep effects. One with the Shield costs little Endurance to activate and increases your recovery and maximum hit points for its duration, but when it wears off you are left exhausted, and substantially drained of Endurance. Note that One with the Shield is unaffected by Recharge Time changes
Effects
- Self · 120 s
- +30%Resistance (Smashing, Lethal)unresistable · doesn't stack from the same caster; a new copy replaces it
- +15%Resistance (Fire, Cold, Energy, Negative, Toxic)unresistable · doesn't stack from the same caster; a new copy replaces it
- +514.03Max hit pointsunresistable · doesn't stack from the same caster; a new copy replaces it
- mag 100Knockback protectionignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
- +1000%Knockback, repel resistanceignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
- mag 10Repel protectionignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
- mag 17.3Hold, immobilize, disorient, sleep protectionunresistable · doesn't stack from the same caster; a new copy replaces it
- +30%Recoveryunresistable · doesn't stack from the same caster; a new copy replaces it
Unenhanced · Boss · level 50 · Class of all 2 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Resistance (Smashing, Lethal) for 120 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +30% | Self | 3 × Melee_Res_Dmg (0.1) |
| Resistance (Fire, Cold, Energy, Negative, Toxic) for 120 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +15% | Self | 1.5 × Melee_Res_Dmg (0.1) |
| Max hit points for 120 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +514.03 | Self | 2 × Melee_HealSelf (257.0152) |
| Knockback protection for 120 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | mag 100 | Self | −100 × Melee_Ones (1) |
| Knockback, repel resistance for 120 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | +1000% | Self | 10 × Melee_Ones (1) |
| Repel protection for 120 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it | mag 10 | Self | −10 × Melee_Ones (1) |
| Hold, immobilize, disorient, sleep protection for 120 s · unresistable · doesn't stack from the same caster; a new copy replaces it | mag 17.3 | Self | −50 × Melee_Res_Boolean (0.346) |
| Recovery for 120 s · unresistable · doesn't stack from the same caster; a new copy replaces it | +30% | Self | 0.3 × Melee_Ones (1) |
Mission_Maker_Secondary.Shield_Defense.One_with_the_Shield
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