Radiation Melee · Mission Architect Secondary
Contaminated Strike
You charge your fist with harmful radioactive particles and quickly strike your foe dealing Light Energy and Smashing damage as well as reducing their defense. Affected enemies have a small chance to be affected by the Contaminated effect. Hitting Contaminated foes with single target Radiation Melee powers cause a small burst of damage to foes near the target.
Damage: Light.
Recharge: Very Fast.
Effects
- Target
- 22.49Smashing damage
- 67.47Energy damage
- Target · 10 s
- −8%Defense (All)stacks
Conditional
- Grants → Contaminatedignores buffs and enhancements · unresistable12% chance · if the target doesn't have the Radiation Melee Contaminated power or the Radiation Melee Contaminated Imunity powerTarget
- Activates → Contaminated Strikeif the target has the Radiation Melee Contaminated powerTarget
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Smashing damage | 22.49 | Target | 0.21 × Melee_Tempdamage (−107.0897) |
| Energy damage | 67.47 | Target | 0.63 × Melee_Tempdamage (−107.0897) |
| Defense (All) for 10 s · stacks | −8% | Target | 1 × Melee_Debuff_Def (−0.08) |
12% chance · if the target doesn't have the Radiation Melee Contaminated power or the Radiation Melee Contaminated Imunity power · tags Contaminated | |||
| Grants → Contaminated ignores buffs and enhancements · unresistable | Target | | |
| if the target has the Radiation Melee Contaminated power | |||
| Activates → Contaminated Strike | Target | | |
Mission_Maker_Secondary.Radiation_Melee.Contaminated_Strike
Raw data
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