Radiation Melee
You are able to harness the power of Radiation to crush your foes in close quarters. Radiation Melee attacks have a chance to inflict the Contaminated state on a target for a moderate amount of time. Powers that deal greater damage, have a longer recharge time and animation time have a greater chance to inflict Contaminated. Hitting Contaminated targets with Contaminated Strike, Radioactive Smash, Radiation Siphon and Devastating Blow cause a portion of that power's damage to also hit nearby foes. Radiation Melee attacks primarily deal smashing and energy damage, but this set is also capable of dealing some toxic damage.
Also: Brute Primary, Scrapper Primary, Stalker Primary, Tanker Secondary
Contaminated Strike Click · Melee, Light DMG(Energy/Smash), Foe -Def, Special | 89.96 | 85.18 | 3 s | 5.88 | 0.83 s / 1.056 | 7 ft | — | |
Radioactive Smash Click · Melee, Moderate DMG(Energy/Smash), Foe -Def, Knockdown, Special | 158.49 | 92.36 | 7 s | 10.36 | 1.5 s / 1.716 | 7 ft | — | |
X-Ray Beam Click · Ranged, Moderate DMG(Energy), Foe -DEF | 74.96 | 40.56 | 4 s | 7 | 1.67 s / 1.848 | 80 ft | — | |
Proton Sweep Click · Melee Cone, Moderate DoT(Energy/Toxic), Foe -Def, Special | 114.85 | 62.15 | 8 s | 11.48 | 1.67 s / 1.848 | 7 ft | 7 ft 75° · 5 | |
Fusion Click · Self +DMG, +To Hit, Special | — | — | 90 s | 7 | 1.17 s / 1.32 | Self | — | |
Radiation Siphon Click · Melee, High DMG(Energy/Smash), Foe, -Def, -Contaminated, Special | 209.9 | 88.34 | 10 s | 13.72 | 2.23 s / 2.376 | 7 ft | — | |
Irradiated Ground Auto · Toggle, Minor DoT(Toxic) Patch, Foe -Def, Special | — | — | — | — | — | Self | 8 ft · 10 | |
Devastating Blow Click · Melee, Superior DMG(Energy/Smash), Foe -Def, Disorient, Special | 329.84 | 113.58 | 17 s | 21.56 | 2.67 s / 2.904 | 7 ft | — | |
Atom Smasher Click · PBAoE, Moderate DMG(Energy/Toxic), Foe -Def, Disorient, Special | 165.99 | 52.4 | 22 s | 27.16 | 2.93 s / 3.168 | Self | 10 ft · 10 |
default class, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.