Radiation Armor · Mission Architect Secondary
Ground Zero
You release a mixture of radiation into the area. Nearby foes will be barraged with harmful radiation and will suffer Moderate Energy damage immediately, followed by moderate toxic damage over time. Affected foes will also have their defense reduced. Nearby allies will be healed for a moderate amount and will recover health over time. This power can affect a total of 30 targets. This includes both friends and foes. Ground Zero has no effect on the caster, only nearby allies and enemies.
Damage: High.
Recharge: Long.
Effects
Conditional
- 107.09Energy damageif you aren't the target and the target isn't an allyFoes
- 10.71Toxic damageafter 1 s · every 1 s for 9.1 s (9 ticks) · stacksif you aren't the target and the target isn't an allyFoes
- −16%Defense (All)for 10 s · stacksif you aren't the target and the target isn't an allyFoes
- 43.08 HPHealif you aren't the target and the target is an allyFoes
- 2.15 HPHealafter 1 s · every 1 s for 9.1 s (9 ticks) · stacksif you aren't the target and the target is an allyFoes
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| if you aren't the target and the target isn't an ally | |||
| Energy damage | 107.09 | Foes | 1 × Melee_Tempdamage (−107.0897) |
| Toxic damage after 1 s · every 1 s for 9.1 s (9 ticks) · stacks | 10.71 | Foes | 0.1 × Melee_Tempdamage (−107.0897) |
| Defense (All) for 10 s · stacks | −16% | Foes | 2 × Melee_Debuff_Def (−0.08) |
| if you aren't the target and the target is an ally | |||
| Heal | 43.08 HP | Foes | 1 × Melee_HealSelf (43.0768) |
| Heal after 1 s · every 1 s for 9.1 s (9 ticks) · stacks | 2.15 HP | Foes | 0.05 × Melee_HealSelf (43.0768) |
Mission_Maker_Secondary.Radiation_Armor.Ground_Zero
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