Radiation Armor · Mission Architect Secondary
Fallout Shelter
While active you are protected from recharge, movement, hold, sleep, immobilize, stun and knockdown effects. Additionally Fallout Shelter grants you minor resistance to toxic and psionic damage as well as a measure of resistance against slow effects.
Recharge: Fast.
Effects
- Self · 10.25 s
- mag 7.79Hold, disorient, sleep protectionignores buffs and enhancements · unresistable
- mag 7.79Immobilize protectionunresistable
- +10000%Knockback resistanceignores buffs and enhancements · unresistable
- mag 10Knockback protectionunresistable
- +4%Resistance (Fire, Energy, Negative)unresistable
- +12%Resistance (Psionic, Toxic)unresistable
- +27.28%Slow resistanceignores buffs and enhancements · unresistable
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Hold, disorient, sleep protection for 10.25 s · ignores buffs and enhancements · unresistable | mag 7.79 | Self | −30 × Melee_Res_Boolean (0.2598) |
| Immobilize protection for 10.25 s · unresistable | mag 7.79 | Self | −30 × Melee_Res_Boolean (0.2598) |
| Knockback resistance for 10.25 s · ignores buffs and enhancements · unresistable | +10000% | Self | 100 × Melee_Ones (1) |
| Knockback protection for 10.25 s · unresistable | mag 10 | Self | −10 × Melee_Ones (1) |
| Resistance (Fire, Energy, Negative) for 10.25 s · unresistable | +4% | Self | 0.5 × Melee_Res_Dmg (0.08) |
| Resistance (Psionic, Toxic) for 10.25 s · unresistable | +12% | Self | 1.5 × Melee_Res_Dmg (0.08) |
| Slow resistance for 10.25 s · ignores buffs and enhancements · unresistable | +27.28% | Self | 1.05 × Melee_Res_Boolean (0.2598) |
Mission_Maker_Secondary.Radiation_Armor.Fallout_Shelter
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