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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Radiation Armor · Mission Architect Secondary

Fallout Shelter

Auto · Period 10 s · Toggle: Self +Res(Hold, Sleep, Immobilize, Stun, Knockdown, Toxic, Psi, Slow)

While active you are protected from recharge, movement, hold, sleep, immobilize, stun and knockdown effects. Additionally Fallout Shelter grants you minor resistance to toxic and psionic damage as well as a measure of resistance against slow effects.

Recharge: Fast.

Effects

  • Self · 10.25 s
  • mag 7.79Hold, disorient, sleep protectionignores buffs and enhancements · unresistable
  • mag 7.79Immobilize protectionunresistable
  • +10000%Knockback resistanceignores buffs and enhancements · unresistable
  • mag 10Knockback protectionunresistable
  • +4%Resistance (Fire, Energy, Negative)unresistable
  • +12%Resistance (Psionic, Toxic)unresistable
  • +27.28%Slow resistanceignores buffs and enhancements · unresistable

Unenhanced · Minion · level 50

Effect details

EffectValueTargetFormula
Hold, disorient, sleep protection
for 10.25 s · ignores buffs and enhancements · unresistable
mag 7.79Self−30 × Melee_Res_Boolean (0.2598)
Immobilize protection
for 10.25 s · unresistable
mag 7.79Self−30 × Melee_Res_Boolean (0.2598)
Knockback resistance
for 10.25 s · ignores buffs and enhancements · unresistable
+10000%Self100 × Melee_Ones (1)
Knockback protection
for 10.25 s · unresistable
mag 10Self−10 × Melee_Ones (1)
Resistance (Fire, Energy, Negative)
for 10.25 s · unresistable
+4%Self0.5 × Melee_Res_Dmg (0.08)
Resistance (Psionic, Toxic)
for 10.25 s · unresistable
+12%Self1.5 × Melee_Res_Dmg (0.08)
Slow resistance
for 10.25 s · ignores buffs and enhancements · unresistable
+27.28%Self1.05 × Melee_Res_Boolean (0.2598)

Mission_Maker_Secondary.Radiation_Armor.Fallout_Shelter

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