Illusion Control · Mission Architect Secondary
Spectral Wounds
Spectral Wounds convinces the target that they have taken severe damage. The illusion is so convincing that the victim can fall from the Spectral Wounds. However, the damage is not real, and if the victim survives long enough, the illusion will fade and some of the wounds will heal. Damage: High(Illusionary)
Effects
- Target
- 122.94Psionic damage
- 47.98Psionic damageafter 10 s · ignores buffs and enhancements
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Psionic damage | 122.94 | Target | 1.64 × Ranged_Tempdamage (−74.9628) |
| Psionic damage after 10 s · ignores buffs and enhancements | 47.98 | Target | −0.64 × Ranged_Tempdamage (−74.9628) |
| Null for 10 s · ignores buffs and enhancements · unresistable · stacks | +1 | Target | 1 × Ranged_Ones (1) |
Mission_Maker_Secondary.Illusion_Control.Spectral_Wounds
Raw data
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