Ice Control · Mission Architect Secondary
Block of Ice
You can freeze a single foe in a Block of Ice. The target is frozen solid, helpless, and can be attacked. More powerful foes may not be held, but all affected targets will be Slowed and take some Cold damage. Damage: Moderate
Effects
- Target
- 5.4 s mag 3Hold
- 74.96Cold damage
- Target · 12 s
- −22.5%Movement speedstacks
- −22.5%Jump heightignores buffs and enhancements · stacks
- −22.5%Rechargeignores buffs and enhancements · stacks
- +10000%Knockback resistanceignores buffs and enhancements · unresistable · stacks
- mag 100Knockback protectionunresistable · stacks
Conditional
- 4.05 sHold20% chanceTarget
Unenhanced · Minion · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Hold | 5.4 s mag 3 | Target | 12 × Ranged_Immobilize (0.45) |
| Cold damage | 74.96 | Target | 1 × Ranged_Tempdamage (−74.9628) |
| Movement speed for 12 s · stacks | −22.5% | Target | 0.3 × Ranged_Slow (−0.75) |
| Jump height for 12 s · ignores buffs and enhancements · stacks | −22.5% | Target | 0.3 × Ranged_Slow (−0.75) |
| Recharge for 12 s · ignores buffs and enhancements · stacks | −22.5% | Target | 0.3 × Ranged_Slow (−0.75) |
| Knockback resistance for 12 s · ignores buffs and enhancements · unresistable · stacks | +10000% | Target | 100 × Ranged_Ones (1) |
| Knockback protection for 12 s · unresistable · stacks | mag 100 | Target | −100 × Ranged_Ones (1) |
20% chance · tags Overpower | |||
| Hold | 4.05 s | Target | 9 × Ranged_Immobilize (0.45) |
Mission_Maker_Secondary.Ice_Control.Block_of_Ice
Raw data
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