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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Water Blast · Mission Architect Attacks

Geyser

Click · Ranged (Targeted AoE), DMG(Fire/Smash), Foe DoT(Fire), -Speed, Knock Up, Disorient, +Wet, Self -Tidal Power

You cause the earth to erupt beneath your target's feet as a Geyser of scalding hot water burns your foes and tosses them violently into the air. Geyser causes Fire and Smashing damage before causing Fire damage over time as well as reducing their movement speed. Geyser consumes all Tidal Power. Both the initial damage and damage over time portions of this power will be increased and have a scaling chance to disorient for each stack of Tidal Power. If you have 3 stacks of Tidal Power Water Burst will have a 100% chance to disorient affected targets.

Effects

  • Foes
  • 37.48Smashing damage
  • 112.44Fire damage
  • Foes · 10 s
  • −24.75%Jump heightignores buffs and enhancements · stacks
  • −24.75%Movement speedstacks
  • Self
  • Removes → Tidal Powerignores buffs and enhancements · unresistable

Conditional

  • Grants → Tidal Poweron activation · ignores buffs and enhancements · unresistableif you have at most 2 of the Tidal PowerSelf
  • 7.5Fire damageif you have exactly 1 of the Tidal PowerFoes
  • 10.73Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 1 of the Tidal PowerFoes
  • 17.99Fire damageif you have exactly 2 of the Tidal PowerFoes
  • 11.45Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 2 of the Tidal PowerFoes
  • 37.48Fire damageif you have exactly 3 of the Tidal PowerFoes
  • 2.25 s mag 3Disorientif you have exactly 3 of the Tidal PowerFoes
  • 12.78Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 3 of the Tidal PowerFoes
  • 10.22Fire damageafter 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacksif you have exactly 0 of the Tidal PowerFoes
  • mag 1.5Knockup67% chanceFoes
  • 2.25 s mag 3Disorient33% chance · if you have exactly 1 of the Tidal PowerFoes
  • 2.25 s mag 3Disorient60% chance · if you have exactly 2 of the Tidal PowerFoes

Unenhanced · Minion · level 50

Effect details

EffectValueTargetFormula
on activation · if you have at most 2 of the Tidal Power · tags TidalPower
Grants → Tidal Power
ignores buffs and enhancements · unresistable
Self
Smashing damage
37.48Foes0.5 × Ranged_Tempdamage (−74.9628)
Fire damage
112.44Foes1.5 × Ranged_Tempdamage (−74.9628)
Jump height
for 10 s · ignores buffs and enhancements · stacks
−24.75%Foes0.33 × Ranged_Slow (−0.75)
Movement speed
for 10 s · stacks
−24.75%Foes0.33 × Ranged_Slow (−0.75)
Removes → Tidal Power
ignores buffs and enhancements · unresistable
Self
tags WetStatus
SetMode
for 8 s · ignores buffs and enhancements · unresistable · doesn't stack from the same caster; a new copy replaces it
+18900%FoesMagnitude 189
if you have exactly 1 of the Tidal Power
Fire damage
7.5Foes0.1 × Ranged_Tempdamage (−74.9628)
Fire damage
after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks
10.73Foes0.1432 × Ranged_Tempdamage (−74.9628)
if you have exactly 2 of the Tidal Power
Fire damage
17.99Foes0.24 × Ranged_Tempdamage (−74.9628)
Fire damage
after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks
11.45Foes0.1527 × Ranged_Tempdamage (−74.9628)
if you have exactly 3 of the Tidal Power
Fire damage
37.48Foes0.5 × Ranged_Tempdamage (−74.9628)
Disorient
2.25 s mag 3Foes5 × Ranged_Stun (0.45)
Fire damage
after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks
12.78Foes0.1705 × Ranged_Tempdamage (−74.9628)
if you have exactly 0 of the Tidal Power
Fire damage
after 0.5 s · every 0.5 s for 5.1 s (10 ticks) · stacks
10.22Foes0.1364 × Ranged_Tempdamage (−74.9628)
67% chance
Knockup
mag 1.5Foes1.5 × Ranged_Ones (1)
33% chance · if you have exactly 1 of the Tidal Power
Disorient
2.25 s mag 3Foes5 × Ranged_Stun (0.45)
60% chance · if you have exactly 2 of the Tidal Power
Disorient
2.25 s mag 3Foes5 × Ranged_Stun (0.45)

Mission_Maker_Attacks.Water_Blast.Geyser

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