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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
Game data
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Powers
23,001
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Enemies
9,055
Enhancement sets
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Mission Architect Attacks

Savage Assault

Command wild animals and Tear at your foes with your own animalistic attacks that primarily inflict Lethal damage and cause additional damage over time. Call Swarm, Maiming Slash, Vicious Slash, Unkindness and Feral Charge all grant stacks of Blood Frenzy. Each stack of this buff grants a small recharge buff and endurance cost discount. You may have up to 5 stacks of Blood Frenzy active at a time. Blood Frenzy can be maintained, or it can be consumed to empower Rending Flurry and Call Hawk. Using one of these consumers while you have 5 stacks of Blood Frenzy offers an additional benefit to these powers, but will also leave you Exhausted for a short time. While Exhausted you cannot build Blood Frenzy.

Also: Dominator Secondary

Call Swarm
Click · Ranged, DoT (Lethal), Foe -Defense, -Speed
65.97
55.53
4 s
5.2
1 s / 1.18880 ft—
Maiming Slash
Click · Melee, DMG(Lethal), DoT (Lethal), Foe -Speed, +1 Blood Frenzy
174.58
132.26
5 s
6.03
1.17 s / 1.325 ft—
Vicious Slash
Click · Melee, DMG(Lethal), Foe DoT (Lethal), Knockdown, Self +2 Blood Frenzy
270.83
146.55
4.5 s
9.36
1.67 s / 1.8485 ft—
Unkindness
Click · Ranged (Cone), DoT (Lethal), Foe -Speed, -Defense, -Fly, +1 Blood Frenzy
72.26
32.2
7 s
13.52
2 s / 2.24480 ft80 ft 30° · 10
Spot Prey
Click · Self +To Hit, +DMG, +Perception
——
45 s
7
1.17 s / 1.32Self—
Rending Flurry
Click · PBAoE, DMG(Lethal), Foe DoT (Lethal), -Blood Frenzy
168.15
70.77
7 s
13.52
2.17 s / 2.376Self8 ft · 10
Blood Craze
Click · Self +HP, +Health over Time
——
90 s
7
2 s / 2.244Self—
Call Hawk
Click · Ranged, Foe DoT (Lethal), -To Hit, Knockdown, -Fly
136.73
73.99
6 s
11.86
1.67 s / 1.84880 ft—
Feral Charge
Click · Ranged, DMG(Lethal), Foe DoT (Lethal), +3 Blood Frenzy, Self Teleport
——
5 s
10.19
1.17 s / 1.3280 ft—

default class, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.