Spine Throwing
You can throw dozens of Spines in a wide cone in front of you, impaling foes caught within the range. Spine throwing deals moderate damage, and poisons any targets it hits. Spine poison deals additional Toxic damage and Slows affected foes.
Effects
- Foes
- 682.23Lethal damage
- 87.47Toxic damageafter 0.5 s · every 1 s for 5.1 s (5 ticks) · stacks
- Foes · 15 s
- −50%Jump heightignores buffs and enhancements · stacks
- −50%Movement speedstacks
- Foes · 10 s
- −20%Rechargeignores buffs and enhancements · stacks
Conditional
- 14.9 s mag 0.67Immobilize50% chanceFoes
Unenhanced · Arch-villain · level 50 · Class of 1 of 2 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Lethal damage | 682.23 | Foes | 0.78 × Melee_Damage (−874.6549) |
| Jump height for 15 s · ignores buffs and enhancements · stacks | −50% | Foes | 0.5 × Melee_Slow (−1) |
| Movement speed for 15 s · stacks | −50% | Foes | 0.5 × Melee_Slow (−1) |
| Recharge for 10 s · ignores buffs and enhancements · stacks | −20% | Foes | 0.2 × Melee_Slow (−1) |
| Toxic damage after 0.5 s · every 1 s for 5.1 s (5 ticks) · stacks | 87.47 | Foes | 0.1 × Melee_Damage (−874.6549) |
| 50% chance | |||
| Immobilize | 14.9 s mag 0.67 | Foes | 10 × Melee_Immobilize (1.49) |
MindsOfMayhem.Quill.Spine_Throwing
Raw data
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