Impale
You can throw a single large Spine at a targeted foe. This Spine does only moderate damage, but carries a large amount of the Spine toxin. A successful attack can completely Immobilize most foes, as well as Slowing them and dealing Toxic poison damage. Impale can also bring down flying entities.
Effects
- Target
- 1154.54Lethal damage
- 22.35 s mag 3Immobilize
- 87.47Toxic damageafter 0.5 s · every 1 s for 5.1 s (5 ticks) · stacks
- Target · 15 s
- −30%Jump heightignores buffs and enhancements · stacks
- −30%Movement speedstacks
- Target · 8 s
- −10%Rechargeignores buffs and enhancements · stacks
Unenhanced · Arch-villain · level 50 · Class of 1 of 2 enemies
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Lethal damage | 1154.54 | Target | 1.32 × Melee_Damage (−874.6549) |
| Immobilize | 22.35 s mag 3 | Target | 15 × Melee_Immobilize (1.49) |
| Jump height for 15 s · ignores buffs and enhancements · stacks | −30% | Target | 0.3 × Melee_Slow (−1) |
| Movement speed for 15 s · stacks | −30% | Target | 0.3 × Melee_Slow (−1) |
| Toxic damage after 0.5 s · every 1 s for 5.1 s (5 ticks) · stacks | 87.47 | Target | 0.1 × Melee_Damage (−874.6549) |
| Recharge for 8 s · ignores buffs and enhancements · stacks | −10% | Target | 0.1 × Melee_Slow (−1) |
MindsOfMayhem.Quill.Impale
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