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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
Game data
bin.pigg SHA-256
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23,001
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9,055
Enhancement sets
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Mastermind Primary

Beast Mastery

Command wild animals to aid you in battle. These beastly allies lack ranged attacks, but make up for it with a specialized focus in melee combat. Call forth wolves, lions, dire wolves, hawks and insects to harass your foes. Additionally, you have a chance to gain a stack of Pack Mentality when you and your pets land a hit on an enemy. Each stack of Pack Mentality will boost the damage of all of your nearby beast henchmen. Pack Mentality can stack up to 10 times and will fade after a short time.

1
Call Swarm
Click · Ranged, Light DoT(Lethal), Foe -Defense, -Speed
22.61
19.03
3 s
4.37
1 s / 1.18880 ft—
1
Summon Wolves
Click · Summon Wolves
——
5 s
5.46
1.97 s / 2.11260 ft—
2
Call Hawk
Click · Ranged, Moderate DMG(Lethal), Foe -To Hit, Knockdown, -Fly
39.84
21.56
6 s
6.86
1.67 s / 1.84880 ft—
6
Train Beasts
Click · Ranged, Train Beast Henchmen
——
0.5 s
11.38
1.67 s / 1.84850 ft30 ft · 16
8
Call Ravens
Click · Ranged (Cone), Moderate DoT(Lethal), Foe -Speed, -Defense, -Fly
37.14
15.63
14 s
13.52
2.17 s / 2.37640 ft40 ft 30° · 10
12
Summon Lions
Click · Summon Lions
——
10 s
9.62
2 s / 2.24460 ft—
18
Fortify Pack
Click · PBAoE, Pets +Defense, +Regeneration, consumes all charges of Pack Mentality
——
240 s
16.25
2.27 s / 2.508Self30 ft · 16
22
Summon Dire Wolf
Click · Summon Dire Wolf
——
15 s
13.18
2 s / 2.24460 ft—
26
Tame Beasts
Click · Ranged, Upgrade Beast Henchmen
——
0.5 s
11.38
1.07 s / 1.3230 ft30 ft · 16

Mastermind, level 50, PvE, unenhanced. Damage is chance-weighted and excludes pets, critical hits and conditional effects. DPA: damage per second of server cast time.