Sledgehammer
This heavy, but unwieldy and slow Sledgehammer can knock down foes.
Notes: Sledgehammer is unaffected by Recharge Time changes.
Damage: High.
Recharge: Moderate.
Effects
- Target
- 29.3Smashing damage
Conditional
- mag 0.64Knockback20% chanceTarget
- mag 0.64Knockbackdoesn't start within 10 s of being knocked back or up20% chanceTarget
- 4 s mag 4Tauntif the target isn't tagged RaidTarget
Unenhanced · Henchman · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Smashing damage | 29.3 | Target | 1.96 × Melee_Damage (−14.9488) |
| PvE only20% chance | |||
| Knockback | mag 0.64 | Target | 0.7 × Melee_Knockback (0.9135) |
| PvP only20% chance | |||
| Knockback doesn't start within 10 s of being knocked back or up | mag 0.64 | Target | 0.7 × Melee_Knockback (0.9135) |
| PvE onlyif the target isn't tagged Raid | |||
| Taunt | 4 s mag 4 | Target | 4 × Melee_Ones (1) |
Mastermind_Pets.Thug_Pose_Sledgehammer.Sledgehammer
Referenced by
- Gang War Mastermind Primary · EntCreate
Enemies 1
- Posse Pet · L1–55 · Mastermind Pets
Raw data
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