Jab
A quick jab that deals minor damage, but has a chance of Disorienting the target, especially if coupled with other attacks.
Notes: Jab is unaffected by Recharge Time changes.
Damage: Minor.
Recharge: Very Fast.
Effects
- Target
- 24.61Smashing damage
Conditional
- 11.17 s mag 2Disorient10% chanceTarget
- —Disorientdoesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after10% chanceTarget
Unenhanced · Henchman · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| Smashing damage | 24.61 | Target | 0.68 × Melee_Damage (−36.1963) |
| PvE only10% chance | |||
| Disorient | 11.17 s mag 2 | Target | 6 × Melee_Stun (1.8625) |
| PvP only10% chance | |||
| Disorient doesn't start while stunned, immobilized, held, asleep or afraid, or within 15 s after | — | Target | 1 × Melee_PvPMez |
Mastermind_Pets.Thug_Boss.Jab
Referenced by
- Call Bruiser Mastermind Primary · EntCreate
Enemies 1
- Bruiser Pet · L1–55 · Mastermind Pets
Raw data
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