Mercenary Spec Ops 3 · Mastermind Pets
SCAR Snipe
The SpecOps Combat assault rifle, or SCAR, can be used as a Sniper Rifle to take out a target at extreme range.
Notes: SCAR Snipe is unaffected by Recharge Time changes.
Effects
Conditional
- 59.95Lethal damagebase value; the game scales it with an expressionif (the target is in Focus Fire Burst mode (from Burst) and you're in Personal Attack1 mode), (the target is in Focus Fire Slug mode (from Slug) and you're in Personal Attack2 mode) or (the target is in Focus Fire M30 mode (from M30 Grenade) and you're in Personal Attack3 mode)Target
- 89.31Lethal damageif (the target isn't in Focus Fire Burst mode (from Burst) or you aren't in Personal Attack1 mode), (the target isn't in Focus Fire Slug mode (from Slug) or you aren't in Personal Attack2 mode) and (the target isn't in Focus Fire M30 mode (from M30 Grenade) or you aren't in Personal Attack3 mode)Target
Unenhanced · Mastermind · level 50
Effect details
| Effect | Value | Target | Formula |
|---|---|---|---|
| if (the target is in Focus Fire Burst mode (from Burst) and you're in Personal Attack1 mode), (the target is in Focus Fire Slug mode (from Slug) and you're in Personal Attack2 mode) or (the target is in Focus Fire M30 mode (from M30 Grenade) and you're in Personal Attack3 mode) | |||
| Lethal damage base value; the game scales it with an expression | 59.95 | Target | 1.96 × Ranged_Damage (−30.5864) |
| if (the target isn't in Focus Fire Burst mode (from Burst) or you aren't in Personal Attack1 mode), (the target isn't in Focus Fire Slug mode (from Slug) or you aren't in Personal Attack2 mode) and (the target isn't in Focus Fire M30 mode (from M30 Grenade) or you aren't in Personal Attack3 mode) | |||
| Lethal damage | 89.31 | Target | 2.92 × Ranged_Damage (−30.5864) |
Mastermind_Pets.Spec_Ops_3.SCAR_Snipe
Referenced by
- Tactical Upgrade Mastermind Primary · GrantPower
Raw data
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