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Homecoming Issue 28 Page 4Game Data

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Homecoming Issue 28 Page 4
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Ninja Jounin · Mastermind Pets

Resistance

Auto · Period 10 s · Auto +DEF(Melee, Ranged, AoE), Res(Confuse, Taunt), +SPD,

Jounin are resistant to Confuse and Taunt and are excellent runners. They can use a Sting of the Wasp and a Gambler's Cut with their Ninja Blade. Jounin can also use Caltrops.

Effects

  • Self · 10.25 s
  • +50%Confuse resistanceignores buffs and enhancements · unresistable
  • mag 4Taunt, confuse protectionignores buffs and enhancements · unresistable
  • +50%Run speedunresistable
  • +25%Run speed debuff resistanceignores buffs and enhancements · unresistable

Unenhanced · Henchman · level 50

Effect details

EffectValueTargetFormula
Confuse resistance
for 10.25 s · ignores buffs and enhancements · unresistable
+50%Self0.5 × Melee_Ones (1)
Taunt, confuse protection
for 10.25 s · ignores buffs and enhancements · unresistable
mag 4Self−4 × Melee_Ones (1)
Run speed
for 10.25 s · unresistable
+50%Self0.5 × Melee_Ones (1)
Run speed debuff resistance
for 10.25 s · ignores buffs and enhancements · unresistable
+25%Self0.25 × Melee_Ones (1)

Mastermind_Pets.Jonin.Resistance

Referenced by

Enemies 2

  • Jounin Pet · L1–54 · Generic Villains
  • Jounin Pet · L1–55 · Mastermind Pets

Raw data

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